1. Riftwalker
  2. News
  3. Update 0.5.1

Update 0.5.1

Good Afternoon!

The latest riftwalker update introduces some new content and adds more polish on existing features. There's still a lot more to come, but it should feel refreshing.

New Zone: The Valerian Archives


  • The valerian archives are now yours to explore. - This is the first iteration of the Valerian Archives, which includes a limited number of tiles. I'll be heavily expanding upon this zone in the near future.

  • First multipath enemy spawning - The archives are the first version of procedural enemy multipathing. I'll be improving the procedural system in the future for less linear zones.


Updates


  • Improved flamethrower VFX reliability - The updated flamethrower VFX should now correctly trigger on more vertical based tower positions.

  • Improved performance on the light brazier - Temporarily removed the darkening effect on the light brazier when enemies were close for performance reasons. This will be replaced with a generic flame flicker in the future. This change will also be done to the hanging brazier in the future. You should notice the improved performance when spamming light braziers.

  • Saving system has been overhauled - This will allow for better and more reliable tracking of stats and make it easier for me to expand upon.

  • First achievement - The first achievement has been added, which is unlocked when discovering the valerian archives. Several other achievements will be added in the near future, this is mainly a test of functionality.



Final notes

As always, please leave feedback for me in the forums.