Update 0.5.1
Good Afternoon!
The latest riftwalker update introduces some new content and adds more polish on existing features. There's still a lot more to come, but it should feel refreshing.
As always, please leave feedback for me in the forums.
The latest riftwalker update introduces some new content and adds more polish on existing features. There's still a lot more to come, but it should feel refreshing.
New Zone: The Valerian Archives
- The valerian archives are now yours to explore. - This is the first iteration of the Valerian Archives, which includes a limited number of tiles. I'll be heavily expanding upon this zone in the near future.
- First multipath enemy spawning - The archives are the first version of procedural enemy multipathing. I'll be improving the procedural system in the future for less linear zones.
Updates
- Improved flamethrower VFX reliability - The updated flamethrower VFX should now correctly trigger on more vertical based tower positions.
- Improved performance on the light brazier - Temporarily removed the darkening effect on the light brazier when enemies were close for performance reasons. This will be replaced with a generic flame flicker in the future. This change will also be done to the hanging brazier in the future. You should notice the improved performance when spamming light braziers.
- Saving system has been overhauled - This will allow for better and more reliable tracking of stats and make it easier for me to expand upon.
- First achievement - The first achievement has been added, which is unlocked when discovering the valerian archives. Several other achievements will be added in the near future, this is mainly a test of functionality.
Final notes
As always, please leave feedback for me in the forums.