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Age of Empires III: Definitive Edition News

Age of Empires III: Definitive Edition DLC News


To our Age of Empires III Explorers,

Last year as part of the New Year New Age event we announced another DLC for Age of Empires III: Definitive Edition. After serious consideration, this DLC has been canceled.

Please understand, this decision was not made lightly.

We apologize that we haven’t provided a updates to you since our announcement of the DLC. While considering the inclusions for last year’s show, we wanted to ensure that Age III: DE players felt part of the franchise celebration as we know you have huge passion and love for the game. However, pushing to ensure that the game was included meant we announced content before it had been built, and we now feel that announcement was premature.

We know that this is a huge disappointment, and many of you were excited for more content. We were able to put out a patch for the game towards the end of last year but understand that it was not the size and scope you were hoping for.

It has been a joy to bring Age of Empires III into the modern day with the Definitive Edition and all the content we’ve added since launch in October 2020. We hope you continue to enjoy everything it has to offer. Seeing what content our community creates is a fantastic part of working on this franchise and our modders continue to surprise us. You can browse here: Age of Empires III: DE mods

Whilst we will not be moving forwards with this DLC content for Age III: DE, we will continue to maintain servers, rotate civs through the free trial version, and provide Customer Support for any issues you may encounter whilst playing.

The Age of Empires team

Get Your Favorite Age Game During the RTS Fest!


The Steam Real-Time Strategy Fest is here and so are the discounts! Pick up that one Age game you've been meaning to play and join in all the fun!

Don't wait - discounts end January 27th at 10:00 AM PT (1:00 PM ET / 18:00 UTC)

Age Up with the Steam Winter Sale!


The holiday season is here and so are the sales! Finish your holiday shopping and get up to 75% off Age of Empires games during the

Get Your Age Games During Steam Autumn Sale!


Leaves are starting to fall and temperatures are starting to cool - it's time to get started on your holiday shopping list too with the Steam Autumn Sale! Starting TODAY, save up to 75% on the Age of Empires franchise!

Don’t wait – discounts end December 4th at 10 AM PT (1:00 PM ET / 18:00 UTC)! Complete your Age collection now!

Age of Empires III: Definitive Edition – Data Patch for Build 15.59076


Welcome trailblazers to another exciting update for Age of Empires III: Definitive Edition! While there are plenty of notable fixes and features in today’s update, you can look forward to lots of balance updates, plus some localization fixes based on community feedback!

This is a data patch that will update your game automatically after starting. We recommend you to stay in the main menu for about 2 minutes for the download to complete. Please keep in mind that due to technical reasons only limited changes are possible in a data patch (no graphics, no maps, etc).


💬 DISCUSS: Age of Empires III: Definitive Edition Forum
🗣 JOIN: The Age of Empires Official Discord
[h4]This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming! [/h4]

◆ Patch for Build 15.59076 ◆
Civilization Balance

[h2]General[/h2]
[h3]Units & Buildings[/h3]
  • African Bandit Catamaran: Damage multiplier against guardians now only applies to water guardians.
  • Chevauleger (House of Wittelsbach): Melee damage multiplier against Skirmishers improved to 0.75x (up from 0.6x).
  • Fishing Boats: Reduced sound volume of fishing.
  • Hand Shock Infantry: Slightly increased the obstruction radius from 0.49 to 0.59 for Chasquis, Chimu Runners, Coyote Runners, Disciples, Rattan Shields, Shotel Warriors, and Tiger Claws.
  • Hot Air Balloon: Fixed a bug that made descending hot air balloons count as unit losses.
  • Inquisitor: Cost increased to 110c (from 100c) and train time to 45s (from 35s).
  • Javelin Rider: XP reward corrected to 11 (down from 12).
  • Lipka Tatar (House of Jagiellon): Ranged damage reduced to 10 (from 12.5).
  • Mounted Rifleman: No longer considered a Counter Skirmisher.
  • Napoleon Gun: Cost increased to 475c (from 450c).
  • Royal Dragoon (House of Bourbon): Range increased to 17 (from 16).
  • Wokou Pirate: Fixed the non-functional melee attack in the Melee stance.
[h3]Cards & Technologies[/h3]
  • 11 Renegade Spanish (II, Aztecs, Inca, 500c): Cost increased to 600c.
  • Oresund Customs (I, House of Oldenburg): Now also affects American Citadels obtained from the Maya native settlement.
  • Sarmatism (House of Jagiellon): No longer grants Lipka Tatars +1 extra range on top of the default range increase.
  • Sudanese Red Sea Trade (Sudanese): Technology research time increased to 30s (up from 10s).
  • TEAM 3 Villagers (Aztecs, Ethiopians, Haudenosaunee): Only one of these cards can now be sent per team.
  • War Ceremony: Reduced the effectiveness the War Ceremony by -2.5% on average.
[h4]This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming! [/h4]

[h3]:alertalert: DISCLAIMER[/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.