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Endzone - A World Apart News

Full Release Update | Hotfix #4



Survivors,
Due to numerous reports of death waves that occurred when building a shelter early in the game, we decided to let aged settlers move out of houses automatically to give younger settlers the chance to replace them and start a family. This prevents aged settlers from blocking houses until their death which led to younger settlers moving into houses too late to have children before they reach old age themselves, resulting in sudden extinction of large parts of the population, especially early in the game.



  • Buildings: Temporary storeroom, warehouse, and upgraded warehouse can now accept medicine, in order to store medicine that was acquired by trading or expeditions. Medicine that was produced in medical facilities will stay there unless transported to a market.
  • Buildings: The Town Center now accepts hearty meals, stew and cake in their inventory.
  • Expeditions: The expeditions UI no longer indicates that collectibles can be found in a fully explored location, if the corresponding collectible has already been unlocked through research.
  • Expeditions: Fully explored ruins no longer show their progress to have a consistent look with ruins that didn't have a story.
  • Scenarios: The last quest of the Garden Eden scenario now asks the player to provide a home for all settlers.
  • Settlers: Fixed several cases where builders would idle instead of following repair or construction tasks.
  • Side Missions: Fixed some wrong Loca connections in side missions.
  • Side Missions: Missions that require buildings of a specific category being connected to a power grid now check all respective buildings correctly.
  • UI: The red highlight that indicates invalid placement positions while in build mode no longer glitches when trying to place a building outside the left or bottom map border.
  • UI: Fixed skipping of several affected settlers when toggling through them using the red drawback icons at the bottom of the screen.
  • UI: Fixed some values in age distribution statistics not showing their correct values in early seasons.
  • UI: Small stability fixes to prevent exceptions.
  • UI: It's no longer possible to go into the main menu from a resource payment that was requested from a mission (e.g. raiders) by pressing ESC:
  • UI: Autosave can no longer be triggered while the player is in the resource payment window.




  • Expeditions: Tweaked the order of decisions at the Cake Shop to make them less linear.
  • Expeditions: The group leader of an expedition is no longer random to ensure that he always receives and therefore visually represents tools or radiation protection that are found during an expedition.
  • Expeditions: All advantages due to a certain profession are now advantages due to settler badges, to make them more fail-safe when assembling an expedition.
  • Side Missions: In the electric overload side mission the player no longer needs to build recyclers, he instead has to employ more refiners (making it possible to solve the mission with a refinery).
  • Side Missions: Rescaled the trigger condition for the side mission "We're Getting Older and Older".




  • Settlers: Under certain conditions, that we can’t yet reproduce, settlers sometimes don’t repair buildings, we are investigating this issue.




- Your Team from Gentlymad & Assemble Entertainment

Changelog Version 1.0.7822.27168

Endzone - A World Apart is featured in Steam's famous Midweek Madness!

We are thrilled to announce that we are featured in Steam’s famous Midweek Madness with our post-apocalyptic survival city builder Endzone – A World Apart!

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Endzone - A World Apart reaches new milestones!

ːrad_signː Thank you for your overwhelming support!
It is now 2 months since full release of Endzone – A World Apart, and we have already achieved so much thanks to your support and dedication:
ːrad_bugː Since leaving Early Access two months ago 115K units have been sold and over 300K sold overall!
ːrad_flowerː Save The World Edition: 50K trees have been planted together with our partner OneTreePlanted!
ːendzone_beverageː Endzone reached in the worldwide steam charts 4th and German Steam charts even 2nd Place!
ːsteamthumbsupː There are already over 3K Reviews on Steam already!
:endzone_toiletPaper: 500K Steam players have Endzone currently on their Wishlist!
ːendzone_beverageː Valve rewarded Endzone with ‘Top Release’ for both Endzone’s Early Access and Full Release as well as the Endzone Early Access among the most successful releases on Steam in 2020!

ːrad_cookieː Awards & Nominations:
ːrad_cookieː Endzone was nominated as ‘Best Indie Game 2020’ at DEP German Developer Award
ːrad_cookieː Endzone was nominated at Gamescom Award 2020 for ‘Best Strategy Game’ and ‘Best Simulation’
ːrad_cookieː Endzone just recently won the ITFS ‘Animated Games Award 2021’
ːrad_cookieː And Endzone is currently nominated at DevGAMM 2021 for ‘Best Desktop Game

And we can tell you already:
ːrad_signː The journey of our Endzone – A World Apart is far from over, yet!

ːfill_upː We are busy planning a huge Endzone Addon releasing already at the end of this year!

Stay tuned and join the ever-growing Endzone Survivor Community, if you have not already:
ːendzone_beverageː Join the official discord: https://discord.com/invite/worldofendzone

Endzone – A World Apart is featured in Steam's Weeklong Deal!

🙌 We are thrilled to announce that we are featured in the currently running Steam Weeklong Deal with our post-apocalyptic survival city builder Endzone – A World Apart!

[h3]☢ Get our award-winning Endzone – A World Apart for currently 20% off on Steam![/h3]

[h3]🎮 Get Endzone here on Steam now:[/h3]
https://store.steampowered.com/app/933820/Endzone__A_World_Apart/



Endzone – A World Apart has won the Animated Games Award Germany 2021!

Amazing news Survivors!
Endzone – A World Apart has won the Animated Games Award Germany 2021!

The Jury mentioned, they were amazed by the technical features, great accessibility, and high complexity of the game.

More details (German only): https://www.gameswirtschaft.de/events/itfs-2021-animated-games-award-germany/