Full Release Update | Hotfix #10 | V1.1.7964.20330
Survivors,
We've just released one additional small Hotfix for Endzone - A World Apart, which It contains small tweaks and fixes, based on your valuable feedback.
Please keep reporting possible bugs or issues you might encounter!







- Your Team from Gentlymad & Assemble Entertainment
Changelog Version 1.1.7964.20330
We've just released one additional small Hotfix for Endzone - A World Apart, which It contains small tweaks and fixes, based on your valuable feedback.
Please keep reporting possible bugs or issues you might encounter!


- Buildings: Fixed faulty UI for the Greenhouse when switching tabs.
- Scenarios: Fixed the Endzone being deconstructable in the "Future wihout Sunshine" scenario.
- Scenarios: Fixed the ability to upgrade the Endzone before the mission actually asks for it to avoid logic errors.
- Scenarios: Fixed the Town Hall side mission in the Back to Back scenario that triggered too late.

- Buildings: Warehouses from an old save game will now automatically accept the new prosperity resources.


- Terrain: Removed faulty, tiny lakes that were not recognizable as such.
- Buildings: You can't press the building prioritization button anymore if the selected building is already prioritized.
- UI: Inventories are now updated with the correct values the moment the UI opens when inspecting a settler or building.

- Main Menu: Brought back subtle camera movement in the main menu.

- Your Team from Gentlymad & Assemble Entertainment
Changelog Version 1.1.7964.20330

Many Water Carriers proudly fulfilling their duty.
A new and efficient way of getting those tanks filled up.
The Pumping Station in action.
The typical setup in larger settlements to keep up with production needs.
The Factory Unit at work, please be quiet, our engineers are thinking...
