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Endzone - A World Apart News

Community Preview - Participate now!



Greetings, survivors!

The Community Preview is, as the name suggests, a preview of the upcoming patch at the end of the month. We have found that the anticipation of the upcoming patches, as well as the immense support in the form of feedback and bug reports, helps us a lot.
Thanks to the Community Preview Branch, anyone who likes to actively participate in the development can now test the upcoming patch early, give their feedback and help us polish the version in advance.

Everything you need to know about the Community Preview and how to participate can be found by clicking on the banner below.



Thanks a lot for the fantastic support and your enthusiasm for Endzone - A World Apart! Together we have created an incredible game. Let's continue to work together on the game and join in!

A New Civilization Update - Hotfix #3



Greetings, survivors!

  • Bug: Increasing or decreasing the number of electricity grids many times (e.g. by creating new grids or connecting different grids together by placing power poles) no longer causes performance issues.
  • Bug: Builders no longer stop upgrading a building at 99% upgrade progress.



- Your Team from Gentlymad & Assemble Entertainment

Changelog Version 0.7.7559.20896

What's the 'SAVE THE WORLD EDITION'?



The Save the World Edition contains Endzone - A World Apart and the official soundtrack, and is the best option for all those who want to support and appreciate the developer's work on Endzone – A World Apart even more.

On top of it, you can help us save the planet: Assemble Entertainment has partnered with the non-profit organisation OneTreePlanted to launch a charitable campaign aimed at fighting a very real-life end-of-the-world scenario: climate change. Together, we will plant a tree for every Save the World Edition sold! Join us and contribute your share to save the world!

[h2]Thank you to all supporters - 39.249 trees have been planted overall[/h2]

















Early Access Roadmap





Update Details


[h3]April 2020 - Expeditions[/h3]


[h3]May 2020 - Side Missions[/h3]


[h3]May 2020 - Scenarios[/h3]


[h3]June 2020 - Technology[/h3]


[h3]July 2020 - Radiation[/h3]


[h3]August 2020 - A new Civilization[/h3]


[h3]September 2020 - Leadership[/h3]


[h3]October 2020 - Trade & Barter[/h3]


[h3]November 2020 - Livestock[/h3]

A new Civilization Update - Hotfix #2



Greetings, survivors!

  • Buildings: Streets are now working & boosting correctly after loading a savegame.
  • Savegames: The game now pauses correctly when auto saving.
  • Buildings: Kitchen now receives decontamination kits.
  • Buildings: Decorations are now correctly unlocked for older savegames.
  • Buildings: Decoration items are now correctly unlocked after the tutorial was finished.
  • Buildings: The builder mode (repair, build, repair & build) in the Town Center is now reset when starting a new session.


  • Savegames: The savegame system was stabilized.



- Your Team from Gentlymad & Assemble Entertainment

Changelog Version 0.7.7556.30197