TWO NEW ENEMIES ARE COMING TO DUNGEON CROWLEY
Hello, dear mortals!
how have you been? we have been doing lots of improvements to the game in the last weeks. In this post we want to share two new brand new enemies and details on their building and design process.
The Gargoyle uses LOD (Level of Detail), a technique to improve performance lowering GPU and CPU consumption. The game decreases the number of triangles in a model, according to the distance they are seen in the game. The further the foes are, the less detailed:

The second new enemy is an absolute classic in the RPG genre, The Slime! (ignore the weapon, it has been removed)
It's made of a material that uses fresnel & refraction technique to give the gooey aspect.
Check out the different stages its going through:



What do you think about both enemies? we'd love to know your thoughts and questions on them and/or the making of process.
Cheers,
Animvs Game Studio
how have you been? we have been doing lots of improvements to the game in the last weeks. In this post we want to share two new brand new enemies and details on their building and design process.
The Gargoyle uses LOD (Level of Detail), a technique to improve performance lowering GPU and CPU consumption. The game decreases the number of triangles in a model, according to the distance they are seen in the game. The further the foes are, the less detailed:

The second new enemy is an absolute classic in the RPG genre, The Slime! (ignore the weapon, it has been removed)
It's made of a material that uses fresnel & refraction technique to give the gooey aspect.
Check out the different stages its going through:



What do you think about both enemies? we'd love to know your thoughts and questions on them and/or the making of process.
Cheers,
Animvs Game Studio