DEVLOG UPDATE: WORK IN PROGRESS OF THE GAME INTRO CUT-SCENE
Hello, Dear mortals!
sometimes, a dead-end is the only way out of something.
This is a WIP of our #intro cut-scene. We've used a combination of dynamic / baked lightning, to get a time-lapse feeling:

We've used a combination of dynamic / baked lightning, to get a time-lapse feeling. A lot of polishing is needed, but you can get where we're going.
Have a great weekend!
Animvs Game Studio
sometimes, a dead-end is the only way out of something.
This is a WIP of our #intro cut-scene. We've used a combination of dynamic / baked lightning, to get a time-lapse feeling:

We've used a combination of dynamic / baked lightning, to get a time-lapse feeling. A lot of polishing is needed, but you can get where we're going.
Have a great weekend!
Animvs Game Studio