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  3. Patch 0.30.1

Patch 0.30.1

Greetings, Mortals!

This patch highlights a important feature: new identifying system. Also a lot of changes on game's loot:

FEATURES


New identify system: re-written from scratch. Now, identifying items requires placing them on a shortcut for a while, (identifiers items where dumped). The time required to identify items can be improved by a new modifier called "identify power".
Desert sub-level 2: the desert level was expanded and changed to better fit the upcoming new desert theme levels.
New Loot System: Loot was redesigned and a bunch new modifiers where added:
  • Luck: increases better loot probality
  • attributes bonus / penalties: affects main attributes (STR, DEX, INT)
  • Identify power: Reduces the time required to identify items
  • Movement speed: increases player's movement speed
  • Stronger durability: causes weapons to loose less durability over-time
  • Weapon speed: increases weapon speed (thus, increasing damage per second)
  • Class exchange: Allows weapons to be used by other attributes other
    than the original requirement, while applying a damage penalty


This new system stands as a more solid basis on how loot works, and will receive further work / adjustments for now on.

IMPROVEMENTS


Attribute summary: tool-tip added to player's UI describing how each attribute is composed (invested points + equipment modifiers)
Damage summary: tool-tip added to player's UI describing the character damage (taking attribute bonus and equipment modifiers in consideration).
Inventory slot performance improved: refactored to consume less CPU.
Item description tool-tips: where added to better explain items properties.
Consumable drop rate adjusted (still requires more work).
"R" key can be used to auto-equip / auto-identify items (from both, inventory and from the ground).
Main menu sync load: makes the initial screen more responsive while the resources still loading in background.
PT-BR translations updated.

FIXES


Gamma settings and Push to talk not being saved
Willpower increase modifier not working
Revised some unbalanced modifiers on high levels
Desert second level not being loaded

Enjoy!