Beta Release: The Perished City
Hey.
We put the content update “The Perished City” on the beta branch and would appreciate some feedback.
Our design goals for this and the further content updates are to improve the writing, especially the variety in how NPCs talk, add more depth to the narrative elements, add more player decisions, and have more visual variety among the locations.
It would be good to know if we’re on track with that.
The update needs more work in some areas, including balancing and itemization, and it’s currently separated from the main game still. There’s a separate entry for it in the “New Game” menu.
So I wouldn’t recommend it for a regular playthrough just yet, but if you want to help out with some feedback while it’s especially useful for us to see if we are meeting our design goals, then this is a good moment.
Here’s how to switch to the beta branch: https://steamcommunity.com/app/941460/discussions/0/3427823001996731965/
You can give feedback anytime in the game via F1 or via replying to this post or via writing us at [noparse][email protected][/noparse].
- Stephan
We put the content update “The Perished City” on the beta branch and would appreciate some feedback.
Our design goals for this and the further content updates are to improve the writing, especially the variety in how NPCs talk, add more depth to the narrative elements, add more player decisions, and have more visual variety among the locations.
It would be good to know if we’re on track with that.
The update needs more work in some areas, including balancing and itemization, and it’s currently separated from the main game still. There’s a separate entry for it in the “New Game” menu.
So I wouldn’t recommend it for a regular playthrough just yet, but if you want to help out with some feedback while it’s especially useful for us to see if we are meeting our design goals, then this is a good moment.
Here’s how to switch to the beta branch: https://steamcommunity.com/app/941460/discussions/0/3427823001996731965/
You can give feedback anytime in the game via F1 or via replying to this post or via writing us at [noparse][email protected][/noparse].
- Stephan