1. Death Trash
  2. News

Death Trash News

0.7.7

- added attaching current game state to feedback form
- fixed a few crashes
- fixed tracking of previously selected multiple choice entries not getting saved
- co-op: fixed some multiple choice text entries breaking when second player joins dialogue
- fixed items sometimes being visible beneath a roof after loading save game
- fixed a few cases of missing localization text
- fixed multiple choice actions icons not appearing in German version
- additional framework changes for localization

0.7.6

- fixed issues with backstabbing
- point and click attacks make better use of possible attack distance
- another fix for the high priest and the key
- co-op: fixed NPCs having problems using exits
- fixed mouse cursor not changing for a few cases
- fixed losing health on resetting stats
- clarified a tutorial message about automatically switching back to melee with mouse controls

Death Trash is doing well and has made back its development costs

Developer Stephan Hövelbrinks of Crafting Legends recently gave an update on how Death Trash is doing, after it entered Early Access on August 5.

Read the full article here: https://www.gamingonlinux.com/2021/08/death-trash-is-doing-well-and-has-made-back-its-development-costs

0.7.5

- fixed a few issues with Aksa and the main quest
- fixed a quest not updating on entering a location when it should
- fixed some issues with high priest in New Delphi
- fixed not being able to cancel backstabbing mouse commands
- fixed some scene clicks resulting in backstabbing command
- fixed some text

0.7.4

- updated main quest around Old Trees
- Mac OS: compiled as Intel build now, should fix game on M1 Macs
- accessability: added keyboard only combat input scheme
- fixed a few quest and dialogue issues with priests around New Delphi
- added alternative way to get key in New Delphi
- fixed an issue with puke contest
- fixed blind man equipping gun on loading savegames
- updated blind man dialogue
- fixed A Fine Piece Of Meat quest not failing when NPC dies
- fixed door issues in dialogue
- fixed full item stacks removed instead of exact count when finishing quests
- fixed not being able to use vanish ability as pacifist
- fixed an issue with vanish ability while being in stealth
- fixed some text issues
- fixed stats selection possibly ignored when coming back from visual selection
- additional small bug fixes and framework additions