1. Death Trash
  2. News

Death Trash News

0.8.7.5

- fixed buffered roll command while attacking not getting updated with latest input direction at moment of rolling
- co-op: fixed some enemies continuing to attack downed partner
- action bar: fixed not being able to drop modified weapon on top of non-modified weapon
- add location knowledge of Old Trees in Mortus dialogue when he mentions it
- updated reward amount for Little Pests quest
- fixed some corpse container not getting disabled after looting
- fixed threatening NPCs with weapon making them sometimes try to walk away through walls
- fixed a few rare crashes

Latest roadmap:
https://store.steampowered.com/news/app/941460/view/5009714462588640927

0.8.7.4

- fixed spawned minions of Titans potentially attacking the Titans
- fixed rare crash due to tutorial event handling
- fixed rare crash on using block ability around exploding enemies
- fixed crash on having a ticking grenade in player inventory
- co-op: fixed rare crash when exiting an area
- fixed tutorial about throwable items not getting marked as solved
- fixed drag and drop of grenade to NPC inventory not arming that grenade
- fixed quest tasks involving items showing different progress when visiting other worlds
- fixed inventory navigation prompts for controller not getting updated after changing button bindings
- minor asset, level design and text fixes

Latest roadmap:
https://store.steampowered.com/news/app/941460/view/5009714462588640927

0.8.7.3

- changed quickload behavior to load latest manual quicksave (if exists) instead of latest save of any kind; added user setting for this
- hard difficulty: removed hitstun on player
- hard difficulty: slightly increased enemy melee attack speed
- fixed dialogue progress issues in Puke Bar and in Tower location due to recent dialogue system changes (regression)

Latest roadmap:
https://store.steampowered.com/news/app/941460/view/5009714462588640927

0.8.7.2

- added labels to map overview
- world map: fixed issue with holding fast travel button
- world map: added fix for potentially being stuck in world map collider
- world map: allow holding left mouse button to continuously update target position
- fixed missing audio ambience in some underground locations
- fixed rare random crash due to character list handling
- fixed drag and drop of abilities from inventory to action bar resulting in blank fields on action bar
- co-op: fixed both players downed not immediately resulting in game over (regression)
- co-op with secondary screen: fixed player interface being visible during loading and pause screen
- updated some visual assets
- minor content fixes
- minor UI fixed and improvements
- make error handler also catch errors and exceptions from threads
- updated engine to Unity 2021.3 (latest long-term support version)
- updated audio plugin
- modding: fixed changes to GameplayValues not getting applied
- additional internal framework improvements

Latest roadmap:
https://store.steampowered.com/news/app/941460/view/5009714462588640927

0.8.7.1

- updated audio plugin, fixing a few potential initialization issues
- removed skill type from throwable weapon descriptions since those are not influenced by skills
- fixed a crash on Controller disconnect
- co-op: fixed a few issues and a potential crash around area exits
- minor content fixes

Roadmap:
https://store.steampowered.com/news/app/941460/view/5009714462588640927