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Death Trash News

Game Updates + First Language Mods

Hello there.

Just wanted to let you know about a few things.

[h2]Game Updates[/h2]

We continue to update the game. Latest patch notes over here:
https://store.steampowered.com/news/app/941460/view/5457792180867979316
Occasionally we get questions like "when is the next content coming?", so I would like to address that shortly:
This is not a live service game. This is not game with endless replay value. What matters most for Death Trash is the 1.0 version, containing an (estimated) 20h story campaign with medium replayability. And the exact way we get to this version is of lower priority, in my opinion.
We're only two developers and while we work on improving the base experience for example we don't have time to also add new locations and quests in the meantime. So please have some patience with us while we work on any kind of tasks. We haven't forgotten about the other tasks.
That being said: The core game is in a much better shape now and I can personally move over to work on story etc.



[h2]First languages mods available[/h2]

Great progress was made on the community translations. Some helpful people have spent a considerable amount of effort on making Death Trash available in other languages already. Please take a look at the Steam Workshop:
https://steamcommunity.com/workshop/browse/?appid=941460
Install: Subscribe to a mod through the Steam Workshop. Next time you open the Steam client, it should download the mod, and if you start the game, the language mod should be ready and that language active inside the game. If you encounter any issues with that, please let us know.
Not all language mods are complete, but Spanish, Italian, Chinese and Japanese seem to be.



[h2]Consider telling others about the game[/h2]

You probably know that indie games thrive by word of mouth. If you already played the game consider leaving a review for others to read.

[h2]Death Trash[/h2]

If you want to accompany us on the Early Access journey, please consider buying Death Trash or putting it on your wishlist and following the game account for news and updates:

https://store.steampowered.com/app/941460/Death_Trash/

Thank you. That's all. :)

- Stephan

Update 0.7.23

- added new enemy to encounters in south east
- added knife weapon to starting area
- updated cursors on world map, improved communication through tutorials and item placement
- updated UI for special terminals in Puke Bar and Old Trees
- removed redundant Bits and Bytes quest, updated related achievement to get triggered by just visiting locations
- updated entrance in Old Trees
- set Glutt's damage type to sharp
- fixed buttons in settings menu occasionally not reacting to click
- additional small bug fixes and framework improvements

0.7.22

- fixed a few issues with the new player storage
- updated level layout for Crossroads
- improved map communication and trigger for Crossroads being a world map blocker
- additional small bug fixes and framework improvements

0.7.21

- placed preliminary player storage object in Tauris, New Delphi and Puke Bar
- fixed a case of an enemy group prematurely trying to end combat
- fixed an issue with interacting with Bleeding Head Oracle
- updated settings menu UI
- fixed text overflow issues in quests and knowledge windows
- fixed some text
- localization: updated lots of UI elements to be compatible with text spanning multiple lines
- localization: updated some entries, removed a few unused ones
- additional small changes

0.7.20

- fixed some melee weapon speed descriptions
- fixed a potential quest softlock in New Delphi
- adapted blind man quest out-of-order solution
- map overview: for input type "hold pressed" fixed audio spam
- localization: removed some obsolete text entries and assets
- localization: updated some entries and added a few missing ones
- localization: fixed some UI issues
- additional small bug fixes and improvements