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Vanguard: Normandy 1944 News

Build 592: Patch Notes

[p][/p][p]Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2. [/p][p][/p][p]This update continues the rework of the chateau area of Pegasus Bridge, to improve historical accuracy and improve the tactical opportunities. Behind the scenes the team are continuing to improve the stability of the capture area mechanics and new features for future updates.[/p][p][/p][h3]Summary of Changes:[/h3]
  • [p]Bug fixes and improvements around the chateau area of Pegasus Bridge[/p]
[h3]Known Issues[/h3]
  1. [p]Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause.[/p]
  2. [p]Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.[/p]
  3. [p]Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)[/p]
  4. [p]After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required.
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Build 590: Patch Notes

[p][/p][p]Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2. [/p][p][/p][p]This update brings a rework a familiar area of Pegasus Bridge to improve historical accuracy and improve the tactical opportunities around the Château. Behind the scenes the team are continuing to improve the stability of the capture area mechanics and new features for future updates.[/p][p][/p][h3]Summary of Changes:[/h3]
  • [p]Reworked Château area of Pegasus Bridge[/p]
[h3]Known Issues[/h3]
  1. [p]Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause.[/p]
  2. [p]Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.[/p]
  3. [p]Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)[/p]
  4. [p]After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required.
    [/p]
[p]

[/p]

Build 586: Patch Notes

[p][/p][p]Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2. [/p][p][/p][p]This is the last event of 2025 as we head towards the New Year! The next event will be on Saturday 10th January 2026.[/p][p][/p][h3]Summary of Changes:[/h3]
  • [p]Updated airfield area of Carpiquet[/p]
[h3]Known Issues[/h3]
  1. [p]Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause.[/p]
  2. [p]Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.[/p]
  3. [p]Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)[/p]
  4. [p]After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required.
    [/p]
[p]

[/p]

Build 584: Patch Notes

[p][/p][p]Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2. [/p][p][/p][h3]Summary of Changes:[/h3]
  • [p]Bug fixes to in-game HUD[/p]
  • [p]Adjusted capture UI for capture areas[/p]
[h3]Known Issues[/h3]
  1. [p]Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause.[/p]
  2. [p]Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.[/p]
  3. [p]Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)[/p]
  4. [p]After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required.
    [/p]
[p]

[/p]

Build 583: Patch Notes

[p]Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2. [/p][p][/p][h3]Summary of Changes:[/h3]
  • [p]Updated hangar area of Carpiquet based on new references[/p]
  • [p]Fixed 'dead' spots in capture area on Carpiquet phase one[/p]
  • [p]Added environmental audio to basement and tunnel areas of Carpiquet[/p]
[h3]Known Issues[/h3]
  1. [p]Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause.[/p]
  2. [p]Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.[/p]
  3. [p]Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)[/p]
  4. [p]After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required.
    [/p]
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