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'UXcalibur' Update: Weekly Tournaments, Auto-Cam, Sectors & Other improvements!

[p]Hello Runners ❤️‍🔥[/p][p]This update brings you a bunch of user experience improvements, both small and big! [/p][p][/p][h3]Weekly Tournaments[/h3][p]Every Monday we select a random community map for the Weekly Tournament. Results lock the following Monday. Ghosts are revealed on the livestream, where we also unveil the next map![/p][h3][/h3][h3]Auto-cam[/h3][p]If you're playing on controller you no longer need to touch the Right Stick, don't believe me? Watch me beat the game without touching camera once! It's the auto-cam's first version so your feedback is much appreciated to help us improve further. You can also use Right Stick press to quickly reset the camera.[/p][previewyoutube][/previewyoutube][h3]Sprays[/h3][p]Select your spray and use \[G] to leave your mark on the environment (also works in Multiplayer). We're happy to add your own custom sprays, just send them to our Discord.[/p][p][/p][h3]HUD Lab[/h3][p]Enable Pro mode in the HUD Lab to track sector times, compare against your best run, and see your current best time. It’s a powerful tool to improve your performance and helps your audience instantly follow the action.[/p][p]This great idea came from the community - if you have more suggestions, leave them on our Discord.[/p][p][/p][h3]Multiplayer[/h3][p] While in the Multiplayer lobby you can now download and add community maps without having to go into main menu.[/p][p][/p][h3]Level Select[/h3][p]We added new tabs into level select that allow you to view how many tokens you collected in each level, what's your world rank or amount of restarts per each level. [/p][p][/p][h3]New Skins[/h3][p]Two new community skins added: Lumberjill by Kironet and Egger by Big Egg. You can also create your own skin! Just reach out on our Discord and we'll teach you how, it's quite easy.[/p][previewyoutube][/previewyoutube][p][/p][h3]Full Changelog[/h3][p]* Free camera setting moved to in-game setting[/p][p]* FPS display setting moved to in-game setting[/p][p]* Tournaments showing 'in XY hours/minutes"[/p][p]* Global statistics header updated accordingly to filters[/p][p]* Screenshots[/p][p] - Stored in dedicated directory[/p][p] - Stored as PNG[/p][p] - Official in-game screenshot (F10, in settings)[/p][p] - Shutter sound[/p][p] - Can be super-sized (settings/game/misc)[/p][p]* Automatic camera improvements[/p][p]* Controller support for map creations - single click on A instead of doubleclick[/p][p]* When spectating ghost, escape will trigger 'play solo'[/p][p]+ Create mode[/p][p] - Map name and description check before upload[/p][p] - Start/Exit prefabs checks before upload[/p][p] - Typing in input field does not trigger editor actions[/p][p] - Mouse scroll does not affect editor when scrolling in other windows[/p][p]+ Sectors for maps[/p][p]+ HUD lab[/p][p] - Supports notifications[/p][p] - Switched on/off per element[/p][p] - Personal best for map and sectors can be enabled[/p][p]+ Camera reset (Q and/or right controller stick press)[/p][p]+ Tokens displayed in level table per map[/p][p]+ Controller auto camera for nitro/flying[/p][p]+ Vibrations enabled for build[/p][p]+ Archived maps opened with level select achievement[/p][p]+ World ranks in level select[/p][p]+ Scroll view tool for capturing whole scroll area screenshot[/p][p]+ Lumberjill and Egger skins[/p][p]+ Multiplayer: adding community maps to library from lobby[/p][p]+ Mod support : is finish screen & booleans block marked in memory[/p][p]+ Multiple tag support - two tags only for testing[/p][p]+ Hints can be disabled from settings game/misc[/p][p]+ Vibrations power in settings[/p][p]+ Auto camera enabled for controller[/p][p]+ Intro skipping polished ('Hold to skip' + radial progress bar)[/p][p]@ FPS counter disappearing fixed[/p][p]@ Steam : forcing restart after branch update (preventing need of manual restart)[/p][p]@ Multiplayer[/p][p] - Counting map time from previos map[/p][p] - 'Map does nopt support leaderboard' when party leaderboard is present in lock screen[/p][p]@ Lost UI selection in hub pause menu[/p][p]@ Auto camera controller/keyboard switch fixed[/p][p]@ Crash during game closing[/p][p]@ Statistics sorting: 'jumping' lines with empty entries[/p][p]@ Intro looping fixed[/p][p]@ Intro 'Hold to skip' text disappearing[/p][p]@ Multiplayer button is not skipped when main menu is displayed for first time[/p][p]@ Ghosts do not play vibration effects[/p][p][/p][p]If there's something else you'd like to see in the next update, drop a comment on this post.[/p][p][/p][p]Or even better, join our Discord[/p]