1. Titan Outpost
  2. News

Titan Outpost News

1.14 Update

This update improves support for 4K resolutions, tweaks the interface and has some minor fixes.

Important: Left-click to move is now enforced. Right-click moves the camera when in free mode. This prevents accidentally moving the character when rotating the free camera. Right-click still works on interactables.

[h2]Changelog[/h2]

[h3]Improvements[/h3]
  • Estimated timeline for constructions and research more accurately reflected when a system is surged.
  • Surge indicator added to construction station and research stations.
  • Left-Click to move is now default. Right-click rotates the camera when in free mode. Interactables can still be clicked with the right mouse button.
  • Overall better support for 4K resolution.
  • Warping to other stations from the construction station disabled.
  • Syaoran will interrupt his schedule and always wait by the door after the first conversation with Ling.


[h3]Fixes[/h3]
  • Fixed the pump hookup screen layout for 4K and 720p resolutions.
  • Comms buttons no longer disappear off screen when highlighted on 4K res.
  • Trait panel alignment fixed in the main menu for 4K.
  • You can no longer tell Karen about Val's kill-switch if you learned about the sabotage from Karl but haven't spoken to Val yet.


Check the amended 1.13 changelog for the incremental updates. Once again, thanks for the feedback.


Yat-Sen wishes you a happy Lunar New Year.

[h3]1.141 Changelog[/h3]
  • Performance improved on 'fantastic' setting.
  • Satellite decoder chip now has its own image.
  • Horst no longer rewards you multiple times for the final exploration mission if you did it in a particular order.
  • Van Hoorn's compensation properly added to wallet after 'The Gloves Are Off' starts.
  • Daisuke will give you the neural imprint data if you build 10 computers before the first channel conversation but you haven't hacked Willy's Wallet.
  • Removed a hidden object that was blocking the construction bot in manual control in a spot near the crashed lander.
  • Added missing audiofile for daxia
  • Fixed companion bonus overlapping in the roster panel on some screens.
  • Daxia can now be tasked on the roster panel during her stay at the Outpost.


[h3]1.142 Changelog[/h3]
  • Removed the attribute-based perk count limits.
  • Easier to click on Kuo inside the throat chamber
  • Intelligence debuff for drunk state correctly displayed next to Morale
  • Debuff display automatically refreshes on the character sheet


1.13 Update

Happy 2020 everyone!

This update has some more Quality of Life features, one of which is a brand new buildable for LTAM1.



Changelog


[h2]New features[/h2]

  • Shipment Collector drone added. A wheeled drone that will automatically collect orbital drops for you. It's expensive and you won't be able to build it right away, but it's a very useful late game buildable. It becomes available after you've manually collected a shipment.
  • Added tooltips for companion selection.


[h2]Improvements[/h2]

  • Some buildables have clearer descriptions.
  • Character pathfinding to comms station improved.
  • Overall responsiveness of the interface slightly improved.
  • You can postpone the decision in a reply to Ekta's e-mail.


[h2]Fixes[/h2]
  • Fixed some typos and capitalization issues.
  • Dead end for satellite conversation fixed.


1.131

  • Energy cost added to base module descriptions
  • Processing the scrap electronics from a crashed drone no longer produces more minerals than it costs
  • Memory hog during intro fixed
  • Free cam mode added to Polelya Macula


1.132

  • Increased font size for certain menus and inbox headers
  • Improved text layout for gameplay settings
  • Hitbox for clicking on comms system increased


1.133

  • Static that appears on a bad communication signal is aligned to the character portrait
  • Improved legibility of settings in main menu
  • Added custom buildable image for the Plastic Garden
  • Throat of kraken now uses the correct camera after coming back from the submarine
  • Fixed an ending parameter for ecofront not always appearing in the end slides
  • Fixed an ending fading to white instead of black
  • Streamlined the inventory tutorial
  • Clicking on things outside is a little smoother
  • Talking to syaoran before he joins you in the rover will no longer let you teleport
  • Floor occlusion now works in free cam mode at the Throat of Kraken
  • Added new directional cursors for left and right where they apply


1.134

  • Added a missing audio file for Karen's Dialogue
  • Fixed some incongruities in a mid-game conversation

1.124 Patch

Changelog


  • Can now save a 'named' save game when nothing has been saved yet with a character
  • Maximum waypoints automatically refreshed after leveling up logistics
  • Month-first localisation option fixed for FR-CA culture settings
  • Email hacking icon correctly disappears after closing comms panel
  • Rounding error with methane tanks fixed
  • Date for first methane shipment now shows correctly regardless of localisation


I may or may not have added a very obscure seasonal easter egg. Happy Yuletide.



1.125 Hotfix

Old saves are now compatible with the new date format.

1.123 Update

Changelog


Small update and a patch for minor fixes.

Improvements
  • Added some trait-specific dialogue that had been cut
  • Drones now pick up the fullest tank available if it is fuller than the one currently being carried, even when 'wait for full tank' is disabled
  • Easier to click on Rover cockpit

Fixes
  • Tank 0 no longer appears
  • Singularity audio added
  • Achieving flexible ending now halts timelapse
  • Mashing F9 really fast will no longer 'double load' the game
  • Toolbar no longer disappears when you fail to convince IPMS to power down
  • Aiguo introduction audio fixed
  • Alert Panel for special items properly resets after use
  • Jade audio fixed
  • Some typos fixed
  • Willam's note correctly opens for U.S. time format
  • Transfer panel text overlapping fixed
  • Reading email now blocks freecam control
  • IPMS prompting you about hydroponics when you leave shows correct title
  • Sleep prompt no longer hides toolbar when selecting 'no'

1.12 Update

The last QoL update introduced some new bugs that have now been ironed out.

Changelog


Improvements
  • Tooltips streamlined
  • 'Resume Last Save' option added when dying
  • Death Screen loading faster
  • Free Cam control disabled when an interface panel is open
  • Scrolling in inventory improved
  • Pumps now show up in outpost stock readout
  • Maximum methane storage now shows up in stock readout
  • Elevator platform overspill trigger lowered to 30.000 tons
  • Removing drone waypoints now propagates their waypoint number in the 'set waypoint' panel
  • Esc now exists all system screens as well
  • More hotkeys
  • Suit now charges while sleeping in rover
  • Low Oxygen warning now halts timelapse
  • Way to the western trenches easier to access while driving construction bot
  • Drone Help screen improved
  • Research difficulties rebalanced
  • Date formatting can now be set to month first or day first in the video settings
  • Time formatting can now be set to AM/PM or 24H in the video settings
  • Date/Time formatting taken from system CultureInfo on first startup


Fixes
  • Save issues introduced after the overhaul have been resolved
  • Missing audio files added for when you talk to Karl when you're stranded
  • Free Cam mode is retained after cutscene
  • 'Unread Research' notification no longer appears when you quit to menu
  • Exiting the world map in the command center while in free cam mode no longer changes the viewpoint
  • Opening, closing and then opening the 'load game' screen no longer shows character names twice
  • Fixed a tutorial glitch that appeared if you slept with the construction station powered before doing anything else
  • Spoiler: Killing Val has been fixed, missing animations added
  • Memory usage in first Chinese conversation improved
  • IPMS warning you about leaving Hydroponics off now correctly says 'off'
  • way to the western trenches more accessible for construction bot
  • Drone logic improved
  • Phantom 'Tank 0' no longer appears
  • Retrieving the lost plutonium shipment on foot early in the game (really hard) now works as intended
  • Effect modifiers no longer show up from an earlier savegame in the play session
  • Perk effects from earlier game no longer show up on character sheet after you load a game
  • Can no longer get 11 physical stat by exploitiing hyperthyroidism
  • Stranded Vehicle Entry improved
  • Transfering items from a container, canceling and reinitializing the transfer can no longer yield duplicate items
  • Drone lfietime distance now shows correctly
  • Finishing a construction with the construction station open no longer shows a new item being constructed at 0%
  • Drone waypoint assignment panel now actually reflects that it's waiting for an empty tank at the outpost rather than a full one