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Weekly Recap #39: Polishing Animations and Fixing Bugs

Hi Fox Riders,

Last week we were busy on fixing bugs found during the closed BETA. We also polished a lot of content to make sure that the game will be an enjoyable experience for players at release.

Polishing Animations

This is the animation played when Rosalind get a fragment of magic.


That's what happens when you hit an enemy because they are not made of fleash and blood.



And this is the basic shader that will be on all the enemies in Nanotale.



BONUS

Here a video of our artist Lopskull when he created the snake from the Sunken Caves.

[previewyoutube][/previewyoutube]

You can see more of his work here: https://www.artstation.com/LopSkull


Thank you for reading! Be tuned, next weel we'll announce the exact release date of the game.

Cheers,
-VirginRedemption