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Nanotale - Typing Chronicles News

"Le temps d'un café" - When the studio is deserted due to Covid-19

With Corona virus all around, we are all working from home. the studio is empty, and waiting for a coffee can seem really looooooong.

https://www.youtube.com/watch?v=9JmSmyOp15M&t=7s

-VirginRedemption

Weekly Update #54: COVID-19 won't stop us from developing the game!

Hi Fox Riders,

We hope that you are all doing OK with the COVID-19 all around us. Some drastic measures were taken by the Belgian Government, such as asking all companies to prioritize remote work, and that's what we do. Nearly all the people from Fishing Cactus work from home now with some shift when some of us really need to be at the studio.

Today starts our first week of remote working. So, here's a little overview of the team spirit, ready to tackle that next biome planned for April.















The following picture is quite a piece of art from one of our developers. It symbolizes the "remote working / No pants working".







And poor QA tester that needed to work from the studio because it would have been really hard to move all the set up he needs to his home.



[h2]And now: What did we do last week? [/h2]

Last week we continued to create elements of decor for the Sunken Caves. We also worked on some battle system that we can't spoil you right now.

Here a new tree for the second biome. It's inspired by Japanese maple trees.





A closer look at the flora from our next biome!



Here you can see the kind of atmosphere we'd like for the second biome. we want it to have more depth so we added different levels/highs to explore.

[previewyoutube][/previewyoutube]

That's it for today! Don't hesitate to comment if you have questions. #AMA

Thank you for reading.

Cheers,
-VirginRedemption

Weekly Update #53: Back from PAX East. What's new?

Hi Fox Riders,

We are finally back at work after the madness of PAX East and the pleasure of crossing multiple countries/airports while the world is getting crazy with the COVID-19. But, we survived and are ready to continue the game.

So, the two last week we worked on improving existing part of the game such as the teleport effect. It's far from being finished but I think we are on the right way.





We also worked on some basic animations for the cave dwellers.









And as usual we played decorated a bit the cave using Houdini.

[previewyoutube][/previewyoutube]

Thank you for reading!

Cheers,
-VirginRedemption

Weekly Update #52: Best PC/Console game of the year

Hi Fox Riders,

I hope that you all had a great weekend.

Our team was at 1UP conference during the whole weekend. The event hosted the Belgian Game Awards on Friday night where we had the honor to win the Best PC/Console game on the year. ːepipartyː



But before that, we spent the whole week working on the next update of the game.

Here's a video showing you how a level looks before we decorate it. And another video with some basic decoration. Going step by step allows us to do some playtesting to make sure that the level is playable, enjoyable, understandable, and doesn't has blocking parts.

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

Here's another part of the Sunken Caves that we really enjoy to explore even if it was very hard to get the effect we wanted on the waterfall ːepihappyː

Here's the work in progress.

[previewyoutube][/previewyoutube]

And the almost final version. Still need to tweak it a little bit.

[previewyoutube][/previewyoutube]

Thank you for reading!

Cheers,
-VirginRedemption

Weekly Update #51: Decorating and Improving

Hi Fox Riders,

Last week we continued to work on the Sunken Caves, creating some nice decors with Houdini.





But, we also worked on improving the teleport according to your feedback. It now goes faster.



[previewyoutube][/previewyoutube]

We recently got two reviews reporting issues that we'd like to fix. But for that we need to investigate a bit more about it. So, could you please, tell us in comment if:
  • You encounter any performance issues with the game.
  • In Chinese, you find anymore conflicts between words (spells and enemies).


Thank you very much for your help.

Cheers,
-VirginRedemption