First Day Update

Pocket Rogues 1.21.5:
[Balance] Now a creature with the “Plague” modifier will create its mini-copies after death only if it is a animal or a mutant
[Balance] After triggering the Seal of Death, subordinate monsters live longer
[Balance] Balance edits of some bosses (slightly increased health and reduced damage of Forgotten Keeper and Master of Bones)
[Balance] Reduced the base damage of the Spirit of the Stone (from 4.5 to 3.7)
[Misc] Now all sorts of magical effects like a ball of fire are sources of light (if “Other Lighting” is turned on in the settings)
[Misc] Several minor edits of the Treasury
[Misc] Updated dungeon save method
[Misc] The passive items in the inventory no longer displays the "Type" field - all the necessary information about the item is in its description
[Misc] In training, the control under the keyboard and gamepad is improved
[Control] When you hover the cursor over a dropped object, its name and quality will be displayed.
[Control] Improved control with gamepad / mouse and keyboard
[Settings] Now you can turn off the blood in the game and enable HDR support (improves lighting display)
[Fixed] Could be a problem when using the skills "Throw Shield", "Roar of Battle" and "Seal of Death"
[Fixed] Significantly improved translation dialogs in Training
[Fixed] Settings (such as control type and button size) could be downloaded late
[Fixed] After receiving the reward for completing the daily quest, the rest could be displayed incorrectly before restarting the menu.
[Fixed] Some missiles could not be displayed correctly.
[Fixed] On-screen items did not work tips
[Fixed] Many small fixes and optimizations