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  3. Pocket Rogues 1.28.2 - 1.28.3

Pocket Rogues 1.28.2 - 1.28.3



[h3]UPDATE 1.28.2[/h3]

  • [Settings] Added a new Settings tab - "Filters". It can include auto-destruction of unnecessary equipment and unused items
  • [Items] Added 9 new Artifacts
  • [Items] Added 7 new armor
  • [Items] Added 4 new hats
  • [Generation] Added a new type of chests - a chest with an Artifact
  • [Generation] Burial Mound generation has been slightly reworked
  • [Balance] When starting from the 5/10/25/50 floors in the Ultimate version, the corresponding number of floors is now automatically considered cleared
  • [Balance] Increased effect of the current depth on the size of the generated floor and the maximum number of monsters
  • [Balance] The minimum amount of gold received during the destruction of equipment increased from 5% of the cost to 10%
  • [Balance] Changed the parameters of some types of armor and hats, as well as some effects
  • [Balance] "Demonic" monsters gain less powerful amplifications if the current floor is less than the 10th
  • [Balance] Rebalanced goals and rewards for daily quests, and also added some new quests (kill creatures of the "mechanism" and "mutant" types)
  • [Balance] Destruction of duplicate passive items has been disabled (yes, now surpluses can be added to the Personal Chest until better times)
  • [Misc] When droping items from inventory, they now appear not directly on the character, but next to it
  • [Misc] The effects of special equipment are now displayed as a preview over the main list of effects (this is convenient for creating screenshots of items with a large number of effects)
  • [Misc] Slightly modified first Ambush
  • [Misc] Optimized algorithms for damage and coins drop
  • [Fixed] Level loading could freeze when moving between floors of Burial Mound
  • [Fixed] The same quests could be generated
  • [Fixed] The item could disappear if you pick it up from the Personal Chest while the inventory is full
  • [Fixed] Some monsters could not be killed
  • [Fixed] The color of the glow of legendary items was wrong
  • [Fixed] Iron Mask was unreasonably expensive
  • [Fixed] Rabbit's Paw efficiency could not be calculated correctly
  • [Fixed] The effect of the Soul Vessel (+ 25% to the experience gained) could replace the effect of the Soul Eater (+ 40%)
  • [Fixed] Many small fixes and optimizations


[h3]UPDATE 1.28.3[/h3]

  • [Fixed] Disabling vibration in Settings didn't work
  • [Fixed] Black screen might appear on first launch on Steam
  • [Fixed] Steam error might occur when linking account