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  3. Content Update #2 is live NOW!

Content Update #2 is live NOW!



Greetings brethren!

The time has finally come! After a long pause we are finally back with the second Content Update!

With this update, the free play mode gets expanded with the addition of The New World – now you can sail the Atlantic ocean in search of greener pastures and more governments to corrupt! Furthermore, following the community’s valuable feedback, the developers have made numerous other changes and improvements to the game such as the Government system, tooltips and actions in battles.

Below is the list of all the changes that the second Early Access content update brings to Secret Government. A detailed roadmap is available to all players who would like to see what’s planned until the end of the Early Access period.

[h2]Changelog Content Update #2[/h2]
[h3]Features[/h3]
  • New map
  • Government mechanics added
  • Tutorial updated (new Government mechanics)
  • New design of start menu
  • Countries needed for quests completion can no longer be destroyed
  • New flags
  • New portraits and illustrations added
  • Caravans added
  • Ships added
  • Cities added
  • New ideology added to ideology filter
  • Save files now display time and date
  • Saves can now be removed from the main menu
  • Additional country statuses are displayed on the country panel
  • Added icons and actions for riots, organized crime, strike, epidemic

[h3]Bugfixes[/h3]
  • Fixed settings window
  • Disabled empty tool-tips
  • Ideology filter is now disabled on shadow view
  • Chance of success for actions was corrected
  • Improved brothers highlighting and selection for errands
  • Improved extended tool-tips
  • Neophytes display in the Government window fixed
  • Unity version updated
  • Opponents activity mechanics fixed
  • Memory leaks fixed
  • Optimized sprites
  • Redundant resources removed
  • Errands can now be performed only if adepts are present in the country
  • Camera position fixed
  • Localization issues fixed
  • Time progress improved
  • Loading progress bar added
  • Filters counters are converted to percents
  • Diplomatic meeting mechanics upgraded
  • Battle sounds appear only for countries where adepts are present
  • Starting of wars regardless of neighbors power
  • Lodges removed from errands requirements
  • Countries AI improved
  • Economy window design improved
  • Brotherhood manuscripts updated