Secret Government update 0.9.19.31 is now available!

Greetings Brethren!
After another month filled with meditations and occult rituals, where we have been shown the illuminated path to follow, we are delighted to announce that another update for Secret Government, this time inscribed with the number 0.9.19.31, is now available! As you can see in the changelog down below, we have been hard at work working on fixing numerous technical issues as well as improving the core gameplay of the title.
And as always, we would like to thank all the members of our brotherhood who help us improve the game, by posting feedback and bug reports into our Steam forums - Thank you!
[h3]Bugfixes[/h3]
- FIXED map display after changing country borders
- FIXED abduction exception when the abduction goal escaped
- FIXED: Brotherhood objectives window could be opened when locked in Tutorial
- FIXED: exception when creating models on the map
- FIXED: similar or same traits could appear on brothers' upgrade
- FIXED: brothers with faceless feature display
- FIXED: exeption on riots icon click
- FIXED: battle icons are removed only if they exist
- FIXED: cancelling action after game load
- FIXED: tutorial load
- FIXED: artifacts in errands' operands
- FIXED: war logic exception when a participant country was destroyed
- FIXED: display of text in the instruction window
- FIXED: icons of actions / processes in the Government window were displayed for the captured brother
- FIXED: notifications saving; now notifications are saved immediately when needed
- FIXED: country reaction on the Brotherhood actions
- FIXED: saving data of the Government
- FIXED: positions in brothers' phrases
- FIXED: dates in countries' reactions
- FIXED: countries responses to awareness growth
- FIXED: captured brothers could take appointments in the Government
- FIXED: political assassination errand effect
- FIXED: broken country selection in Tutorial
- FIXED: brothers' conspiracy restoration
- FIXED: bug report window line break
- FIXED: the back arrow in manuscripts
- FIXED: NaN in economy tips
- FIXED: quests might automatically be passed
[h3]Improvements[/h3]
- UPDATED Localization
- IMPROVED: brother selector highlighting
- IMPROVED: errand window: errand goal disabled for errands without goals; visual improvements
- IMPROVED: economic resources icons
- IMPROVED: new arts in the Government window
- IMPROVED: global resources view on the main screen
- IMPROVED: neighboring countries detection mechanics
- IMPROVED: border incident appears in the a region of the country under attack
- IMPROVED: enlarged caravans
- IMPROVED: re-generated navmesh to prevent ships from spawning underground or on it
- IMPROVED: the code for generating objects on the map (ports, cities, ships, caravans) was refactored - it was possible to get rid of errors in the algorithm for finding points on the map
- IMPROVED: new illustrations in errand window
- IMPROVED: Society window opens on the first tab
- IMPROVED: alphabetical order in the list of potential targets for war; list size
- IMPROVED: colors of the countries names in Shadow view
- IMPROVED: reduced the delay between AI actions in a country
- IMPROVED: implemented hotkey (G) for the Government window
- IMPROVED: by default, the country is selected, not the region in the society window
- IMPROVED: new artwork in quests and Economy windows