1. Secret Government
  2. News
  3. Content Update #1 is live NOW!

Content Update #1 is live NOW!



Well be with you, our dear friends!

Just as was foretold in the ancient scrolls, today is the day when the first part of our grand scheme comes together and your patience is rewarded. Rejoice brothers - the day of the content update has come!
The Content Update #1 brings new save system, new quests, improved economy and trade overview, plethora of UX improvements and of course numerous bugfixes.

The next content update is currently planned for 6th of August so mark that day in your Anno Lucis calendar!

Once again we would like to thank our entire community for providing us with feedback in the Steam discussions, where you let us know what do you like or dislike about our game. Your words mean a lot to us and they help us create the best game possible.

And now for the full list of changes and improvements that will make your journey to the east more comfortable:


[h2]Changelog Update 0.9.16.61[/h2]
[h3]Features[/h3]
  • Second Lodge meeting implemented
  • New Economy overview window
  • New quests
  • English localization updated
  • Improved map terrain
  • Illustrations for Economy overview window implemented
  • Multiple save slots for "Free Play" mode
  • Country AI improved
  • New VFX index
  • New GFX module added
  • Several new provinces added in order to exclude wrong ports creation
  • Trade transport generation implemented (map visualization, ships now cross the seas)
  • Trade tooltip implemented
  • Trade window can now be opened by clicking on a ship

[h3]Bugfixes[/h3]
  • Time progress is restored if the errands menu is closed without an errand selection
  • Fixed - New Economy window tabs won't open anymore
  • Fixed an issue where players couldn't press the "assign" button when starting an errand
  • Port size fixed
  • Bug report window fixed
  • Lodge creation errand text improved
  • Code optimization
  • Performance optimization
  • Build system optimization