Content Update #3 is now available + info about Early Access and a new Roadmap!

Rejoice Brothers and Sisters!
The day of the update is upon us! With this update, brand new campaign called "The New World" has been introduced – now you can sail the Atlantic ocean in search of greener pastures and more governments to corrupt! Furthermore, following the community’s valuable feedback, the developers have made numerous other changes and improvements to the game such as the Government system, tooltips and actions in battles.
Additionally after numerous nights spent meditating and studying the signs in the night sky and listening to we have decided, to prolong the Early Access period until March 15th, 2021 which will give us more time to polish the game and add more features to it, so that both you and us are happy with the final product. The longer Early Access period also means, that there will be two more content updates for you all to enjoy!
Also, we would like to mention that due to the many changes that the new build includes, you may find a few issues here and there. We did our best to have the build as ready as possible on time and with as few issues as possible, but some things still need more polishing, so we ask for your understanding. And as usual we would appreciate your valuable help by reporting the issues you find in the game through our Steam Discussion forum
Below is the list of all the main changes that the third Early Access content update brings to Secret Government as well as a new detailed roadmap for all players who would like to see what’s planned until the end of the Early Access period.
https://store.steampowered.com/app/946990/Secret_Government/
[h2]Changelog Content Update #3[/h2]
[h3]Features[/h3]
- "The New World" campaign added - Decide the fate of America and it's colonies in this brand new campaign
- Extended Government mechanics
- Identity of the Government officials is now hidden by default
- New actions for the Brotherhood members in the Government
- New character traits
- Customizable Free play mode
- Tutorial updated
- New artworks
- New icons
[h3]Bugfixes[/h3]
- Fixed multiple issues where Tutorial got stuck and players couldn't progress further
- Fixed an issue where Illustrations / Text at the beginning of the Tutorial didn't appear for some players
- Fixed an issue when it was impossible to open the task window
- Fixed Overlapping issues
- Fixed the Brotherhood Appointment window
- Fixed an issue where players were unable to change colony taxes after 90 days
- Fixed an issue where players were unable to reduce colony taxes
- Colony taxes / subsides are now correctly increased
- "Search for signs of activity" errand finds all the opponents
- Localization improvements
- Text in the Lodge meeting window now appears correctly
- Uprisings now happen as they should
- Opponent Difficulty / Balancing changes
- Proper numbers are now displayed in resource transfer errand
- Trait "Conformity" now works properly
[h3]New Roadmap[/h3]
