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Patch 1.2 Out Now (Please read this one also)

Alright, so here are the patch notches for 1.2. (This one will ruin your old saves, so, as always: I'm really sorry and I hope you have turned of auto-updates if you want to finish your game before updating.)

New features:
* AutoSave, every morning at 05.
* Autowork: workers are at least a little smarter and can find the same type of work horisontally when they are done.
* Rain can be allowed or disallowed, since it cause lag for some people.
* F also works for finding idle units.
* Quick keys for selecting CTRL-groups don't always zoom to units, you need to tap twice for that, which allows for better troop managing.
* Pressing 'Delete' will kill single units.
* More interesting/fun/stupid trivia. Instead of "A decent guy", no-perk-villager have random generated trivia. So you can read this before killing them.

* Legendary units! Each defeated boss will spawn a new legendary villagers, with stats like 300% more damage or +6 when chopping wood and such. Also, if you choose 'Beginner Mode' you will start with one legendary villager. When you defeat the last boss you will get two new one, which should help you rebuild your village if you wish to continue.
(These legendary units will arrive no matter your population cap or food storage)

Bug fixes and minor stuff:
* Removed a mayor exploit where you could multi-mine with one unit.
* Working units should no longer be selected when searching for idles.
* Chests should no longer cause crashes.
* The first boss Mergle, is now easier, less hp and less damage. (A lot of people complained, so I have done my best to listen)
* Fixed a bug where workers could repair buildings forever and give them insane amounts of hp.
* Some other tiny thing that I can't remember, sorry, I have to start logging all my minor fixes.

Also: Today I'm releasing this patch and the new DLC, so I am rather nervous. I always get the feeling that I have made a huge blunder somewhere in the code. Now, there has been a lot of beta testing, way more than usual, so that calms me down a little bit, but anyways: I will be in a sort of stand-by-mode for the next days, very ready to jump in if a mayor problem exists. I really dont think there is one, but just in case.

Last but not least: that issue with some people starting the game with a strange sprite-sheet issue and not be able to play: I am really sorry but I still haven't been able to find out exactly what is causing this and I don't have the solution. If you have this problem, the best solution might be asking for a steam refund, I really feel bad if you are still waiting for me to fix this problem.

//Best wishes, Mattias