Ver 1.8.1a release
New features
- Added experimental motion filter feature
Can be enabled from [System] > [Motion Filter] - User height setting is added along with the motion filter feature
You can set the height on the calibration screen
The height can be changed within VR from [System] > [User Height]
※The new setting will be applied after changing a character
When the motion filter is enabled, the user height is used to compensate for the physical difference between the real-world user and the VR-world avatar. This feature works even when you are seated on a chair; the physical difference is compensated based on the user height you have set.
※Depending on the broadness of the shoulder and the length of the hand of the avatar, it may result in the positional difference between the controller and the hand of the avatar.
※The motion filter is an experimental feature. It will continue to be improved.
Bug fix
- When the connection to voice server is temporarily disconnected, it now automatically attempts to reconnect.
- Mitigated the issue where the voice could become distorted in a certain network environment
- Fixed the issue where tags are applied in viewer comments
- Fixed the issue where single-byte numbers are not displayed correctly
- Double-byte space will not be displayed on comments from now on
- Fixed the issue where the roughness of the item "Mosaic" is not synced.
- Fixed the issue where the position of the hand become unnatural with small avatars
VCI
- Added text rendering feature on VCI
- See this article for details:
- https://virtualcast.jp/wiki/doku.php?id=vci:sdk:text:introduction
- See this article for details:
- Updated Effekseer library