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[Beta] VirtualCast ver1.9.3a release

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.

[h2]Changes[/h2]
  • Now, not only the studio owner but also the spawner of the item can lock the items spawned.
  • You can now see the illustration of the Valve Index controller in the calibration and the tutorial when you have Index controllers connected.

[h2]Bug fixes[/h2]
  • Fixed the issue where the prioritized acquisition of VCI background was not working properly.
  • Fixed the issue where the connection with THE SEED ONLINE disconnected in a short period.

Status of other confirmed issues can be seen from here: Bug fix status (Japanese)

[h2]Be aware[/h2]
  • The connection flow with THE SEED ONLINE has been changed in this version. Due to the change, you need to reconnect with THE SEED ONLINE even if you had already done so in a version before 1.9.2e.

[h2]VCI[/h2]
[h3]Changes[/h3]
  • GetHeadMountedDisplayType can now recognize and return "Index."
    • Before this version, "Vive" was returned even when you are using an Index controller. From this version, "Index" will be returned if you have any Index controller connected regardless of the HMD in use.

[h3]Bug fixes[/h3]
  • Fixed the issue where some UIs became inoperable when you have multiple subitems with the same name.