[Stable] VirtualCast ver1.9.4e release

[h2]Changes[/h2]
- Changed the resolution of the capture camera from 1280x720 to 1920x1080.
- Removed the flashing effect of "Specified Room" in the ring menu.
- Changed the way the calibration during character change works so that it is easier to play in a seated position.
- When you want to play while seated, you can now just change characters in a seated position (Characters will appear standing).
- Set your real height in the "User Height" settings. You don't have to change this for every character.
- When using VIVE Trackers, you have to stand during calibration as always.
- When you want to play while seated, you can now just change characters in a seated position (Characters will appear standing).
- Now a "VCI Loading" indicator will appear during VCI loading.
- The user height on the calibration screen will be hidden when you are not modifying the value.
- You can no longer open the ring menu while reloading VRM.
- Now, when you attract an item with gravity enabled, it will stay in mid-air for a short period.
- You can now attract preset items that are spawned by other users.
[h2]Improvements[/h2]
- You can now change the height of the ring menu.
- Go to [The ring menu] > [System] > [Menu Height] to adjust the height.
- Go to [The ring menu] > [System] > [Menu Height] to adjust the height.
- Added "White" to the marker pen.
[h2]Bug fixes[/h2]
- Fixed the issue where the fan couldn't be attracted with the hand laser.
- Fixed an occasional issue where swingable items don't swing when FastSpringBone is enabled.
- Fixed the issue where an item spawned by a guest disappears when the studio owner selects an item with the same name from the ring menu.
- Fixed the issue where overlapping item spawn sound effects were played very loudly when joining a studio with many items in existence.
- Fixed the issue where the state of nico video player was not in sync between guests and a studio owner when a guest joined a studio with a nico video player which has ended a playback.
- Fixed the issue where the movement range of the neck became restricted when six points tracking is enabled.
- Fixed the issue where the ring menu behaved unexpectedly after kicking a guest.
- Fixed the issue where an animation of the GLB location was unplayable.
- Fixed the issue where avatars sometimes twist when looking straight up or straight down in a tracker-less configuration.
- Fixed the issue where a context menu continues to be operable even when the respective item is deleted while the context menu is open.
- Fixed the issue where an item could be attracted while the product information is being displayed.
- Fixed the issue where VCI console couldn't be disabled.
- Fixed the issue where the user icon displayed while the software is linked to THE SEED ONLINE is not properly displayed in some condition.
- Fixed the issue where the stride length became short when you change your character from a short one to a tall one.
- Fixed the issue where preset items were sometimes spawned in small sizes when you enter a studio.
- Fixed the issue where an object behind the VCI purchase menu was sometimes rendered in front of the menu.
- Fixed the issue where the head of an avatar did not follow the position of the HMD bellow certain height when Vive Trackers are used for feet only.
[h2]VCI[/h2]
[h3]Bug fixes[/h3]
- Fixed the issue where GetAnimation function in ExportTransform didn't sometimes work.