[Beta]VirtualCast ver 2.0.3b release

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.
[h2]New features[/h2]
- You can now specify the studio you want to visit beforehand from the Web page.
- You can visit the reserved studio by selecting [Studios] > [Specified Studio] > [Set on Web] from the ring-menu in Studio.
- You need to set the destination beforehand.
- For details see https://virtualcast.jp/wiki/virtualcast/destination_reservation
- You can visit the reserved studio by selecting [Studios] > [Specified Studio] > [Set on Web] from the ring-menu in Studio.
[h2]Changes[/h2]
- We have made the following changes to the Room feature that allows you to attract items in the distance.
- You can now attract cameras.
- The white laser will appear without delay from your hand.
- The laser will appear only for items that can be attracted toward your hand.
- Objects within the range of 20cm from your hand will be exempted from this feature.
- To prevent unintended attractions, your hand and head must be facing toward the same direction.
- You can now attract cameras.
- Jump is now assigned to a button on the right-hand controller instead of the stick push.
- The photos taken in Room will be named [{Date}_{Room name}_{Name of photographer}]
- Changed the order of preset items in Studio
- We have aggregated the usage rate of preset items and re-ordered them in the order from the most used to the least used.
- When you take a selfie with the photo capture, you can now see the preview on top of the camera.
- Reduced the duration of location change animation in Room
- You can now specify your height in the calibration scene.
- You can now visit a room directly from the in-VR title menu.
[h2]Bug fixes[/h2]
- Fixed the issue where you could enter a studio even when the studio is full by visiting a studio directly from the title menu using destination studio ID.
- Fixed the issue where the ring-menu disappeared when you choose [Cast] > [(Yourself)] in Studio.