[Beta] VirtualCast ver 2.0.3a release

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.
[h2]New features[/h2]
- You can now take photos in the resolution of up to 4K
- From the settings, you can choose the resolution of capture camera: HD(1280×720), FHD(1920×1080), WQHD(2560×1440), 4KUHD(3840 x 2160)
- From the settings, you can choose the resolution of capture camera: HD(1280×720), FHD(1920×1080), WQHD(2560×1440), 4KUHD(3840 x 2160)
- You can now purchase characters, items and locations that are registered as unlisted products.
- The character, item or location can be purchased only when the user who spawned these are the product's registerer.
- The character, item or location can be purchased only when the user who spawned these are the product's registerer.
- The title screen has been modified. You can now enter directly into your My Room or Studio/Room with an ID specified.
- Room: A feature to attract an item that is out of your reach is added.
- Aim and hold (0.5 seconds) your hand against an item that is in the range of 3m from you to emit a white line from your hand
- When the white line hits the item you want to attract, the item will start to light up (If the item is not attractable, the item will not light up)
- While in that state, press the grip button on the controller to attract the item toward you
- Aim and hold (0.5 seconds) your hand against an item that is in the range of 3m from you to emit a white line from your hand
[h2]Changes[/h2]
- Changed the timing of when items and locations will appear after they have been loaded.
- Room: The head rotation offset will no longer be saved when changing characters.
- If you look up while your character is loading, your character will spawn in look-up posture
- To substitute, you can now specify the tilt offset of the head in the ring-menu (System > Motion adjustment)
- If you look up while your character is loading, your character will spawn in look-up posture
- Room: You can now respawn the camera.
- Studio: You can now reload the inventory from the ring-menu: System > Refresh Inventory.
- Studio: The VCI loading indicator will spawn in a lower position.
[h2]Bug fixes[/h2]
- Fixed the issue where the walking motion was broken when you turned in a single point without walking.
- Fixed the issue where VirtualCast became unstable after long hours of continuous run.
- Fixed the issue where loading GLB item or background in Studio resulted in an error.