[Beta]Ver 2.0.6a Vive Tracker recognition process has been changed

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.
[h2]Changes[/h2]
- Internal process for detecting tracker roles has been changed. We now use the roles specified in the SteamVR settings.
- Now, you must assign the tracker roles in the SteamVR side before launching VirtualCast.
- In the SteamVR settings, go to [Devices] > [Manage Vive Trackers] > [MANAGE VIVE TRACKERS] and assign the proper roles for each tracker you have.
- For details, see here.
- Now, you must assign the tracker roles in the SteamVR side before launching VirtualCast.
- Changed the shape of the hand colliders to a capsule.
- The video players now snap turns.
- Changed the order of the items in the ring menu in Studios.
[h2]Bug fixes[/h2]
- Fixed an issue where attachable VCIs followed avatars with delay in Rooms.
- Fixed an issue where the colors on the whiteboard seemed discolored when seen by a user who entered the studio after the color was drawn.
- Fixed an issue where you couldn't grab items from a distance in Rooms.