[Beta] Ver 2.1.3a Added a mirror in the loading space

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.
[h2]Studio[/h2]
[h3]Bug fixes[/h3]
- Fixed the issue where the text input field in the settings > [Import] > [Persistent images to place in the studio (visible to cameras)] wobbles when multiple lines of text are typed in.
[h2]Room[/h2]
[h3]Changes[/h3]
- You can now see yourself on the Room Information panel in the loading space when you enter a room.
- Paid assets will show "Purchase," free assets will show "Get" on the item context menu. You can now get free assets with fewer steps.
[h3]Bug fixes[/h3]
- Fixed the issue where the character's mouth doesn't lip-sync under a certain condition.
- Fixed the issue where the height of the ring menu changes unintendedly when confirming calibration by pulling the triggers on both hands.
- Fixed the issue where spawning a VCI while there is a collider at the origin of the room will cause the VCI's physics to behave strangely.
[h2]WEB[/h2]
[h3]New features[/h3]
- You can now change the "Room's status update" setting when creating a new room or editing an existing room.
- For detailed information on room's status update, see Room's status update (Japanese article).
- For detailed information on room's status update, see Room's status update (Japanese article).