[Beta] Ver 2.2.5a Adjusted the character movement behavior in rooms

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.
[h2]Room/Studio[/h2]
[h3]Changes[/h3]
- Photos taken with the photo capture will be saved as {Room name}{Creator name}{Year-Month-Date}_{Serial number}.jpg in %USER%\Pictures\VirtualCast\Media{Year-Month}.
- Changed the behavior of the ring menu and the context menu when they are moved/rotated while being open.
[h2]Room[/h2]
[h3]Changes[/h3]
- Physics behavior has been adjusted so that it behaves the same no matter what type of HMD is being used.
- Adjusted the character movement behavior in rooms.
- Adjusted to make it more physically correct.
- This change is made to prepare for the character control APIs planned to be added on VCI.
- Adjusted to make it more physically correct.
- Locomotion option in rooms is now fixed to analog input.
- You can now check the lifespan of items in the context menu even if you do not have permission to change it.
- Changed the size and position of the context menu.
- Reduced the frame drop apt to occur in aggressive scenes.
[h3]Bug fixes[/h3]
- Fixed the issue where a user whose activity status is "offline" is shown on other users' friend lists.
[h2]VCI[/h2]
[h3]Changes[/h3]
- You can now compare ExportForceMode from lua.
- Updated Effekseer from 1.5.2n to 1.6.2d.