[Beta] Ver 2.2.7a Changed the timing of voice chat initiation

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.
[h2]Studio/Room[/h2]
[h3]Bug fixes[/h3]
- Adjusted processes to combat the issue where the download of VRM and VCI stops.
[h2]Rooms[/h2]
[h3]Changes[/h3]
- Changed the timing of voice chat initiation. From "when your avatar is loaded" to "when you are moved to the room from the loading space."
- If a VCI placed in a room is already deleted on THE SEED ONLINE, it will be removed from the room when the room's owner or an administrator enters the room.
[h2]VCI[/h2]
[h3]New features[/h3]
- Added an API that can acquire the name of controllers from VCIs.
- Following new APIs have been added.
- vci.me.GetLeftControllerName()
- vci.me.GetRightControllerName()
- vci.me.GetLeftControllerName()
- If controllers don't exist (e.g., the battery ran out), these will return "none."
- When the controllers are switched, the result will change following the new controllers being connected.
- Following new APIs have been added.
[h2]Improvements[/h2]
- Improved the processing speed of the VCISpringBone.
[h2]Bug fixes[/h2]
- Fixed the issue where an error occurred when you tried to attach/detach an inactive attachable object from the VCI script.