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  3. [Beta] Ver 2.2.7a Changed the timing of voice chat initiation

[Beta] Ver 2.2.7a Changed the timing of voice chat initiation

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]Studio/Room[/h2]
[h3]Bug fixes[/h3]
  • Adjusted processes to combat the issue where the download of VRM and VCI stops.

[h2]Rooms[/h2]
[h3]Changes[/h3]
  • Changed the timing of voice chat initiation. From "when your avatar is loaded" to "when you are moved to the room from the loading space."
  • If a VCI placed in a room is already deleted on THE SEED ONLINE, it will be removed from the room when the room's owner or an administrator enters the room.

[h2]VCI[/h2]
[h3]New features[/h3]
  • Added an API that can acquire the name of controllers from VCIs.
    • Following new APIs have been added.
      • vci.me.GetLeftControllerName()
      • vci.me.GetRightControllerName()
    • If controllers don't exist (e.g., the battery ran out), these will return "none."
    • When the controllers are switched, the result will change following the new controllers being connected.

[h2]Improvements[/h2]
  • Improved the processing speed of the VCISpringBone.

[h2]Bug fixes[/h2]
  • Fixed the issue where an error occurred when you tried to attach/detach an inactive attachable object from the VCI script.