[Beta] VirtualCast ver 2.0.4d release

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.
[h2]New features[/h2]
- Now supports VIVE Facial Tracker.
- You can enable the facial tracker from the settings in the title screen, [Device] > [Enable VIVE Facial Tracker].
- It blends VRM's preset blend shapes: AIUEO. It doesn't support the extended blend shapes defined over the standard VRM.
- For details see the wiki entry.
- You can enable the facial tracker from the settings in the title screen, [Device] > [Enable VIVE Facial Tracker].
- You can now check the room information in the loading space.
[h2]Changes[/h2]
- Reduced the frame rate drops while drawing on the whiteboard.
- Added diagnostics ID and the ID copy button on the credits screen in the title.
- Removed the integration with niconi solid.
[h2]Bug fixes[/h2]
- Fixed the issue where locked VCI items could be attached.
- Fixed the issue in Oculus Rift, Oculus Link or Cosmos environment; the emission point of hand laser was changed by whether the laser is hitting an item or not while striking the hand-gun pose or the count-one pose.