1. VirtualCast
  2. News
  3. [Stable] VirtualCast ver1.9.4g release

[Stable] VirtualCast ver1.9.4g release


[h2]Improvements[/h2]
  • You can now specify the maximum number of direct-viewers allowed in a studio(0 - 6).

[h2]Changes[/h2]
  • Deleted the setting [Studio > Allow joining with direct view mode].
    • If you specify the maximum number of direct-viewers allowed to be 0, it will be the same as not allowing direct-viewers at all.

[h2]Bug fixes[/h2]
  • Fixed the issue where a character's hip moves backward when crouching under a configuration with HMD and controllers only.
  • Fixed the issue where characters sometimes stretch out when calibration is done with VIVE Trackers.
  • Chest of characters no longer rotates with arms.
  • Fixed the issue where the character's legs bend in an unnatural direction when you sit down on the ground with VIVE trackers equipped.
    • From this version on, when the waist tracker is near the ground, the knee position calculated by IK will take precedence over actual knee trackers. This behavior is now deemed as the official.