[Beta] Ver 2.4.2b Improved stability of connection to voice server

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.
[h2]Title[/h2]
[h3]Changes[/h3]
- Modified the [Specified Destination] so that when an invalid room key or studio address is set as the specified destination, it stays at the title screen instead of transitioning to My Studio.
[h2]Room/Studio[/h2]
[h3]Improvements[/h3]
- Improved stability of the connection with the audio server.
[h2]Room[/h2]
[h3]Improvements[/h3]
- Adjusted the synchronization of stream cameras and photo capture cameras operated by others in the room to be smoother.
[h3]Changes[/h3]
- Changed to display the VCI debug System Console near the location respawn point in the room.
- In the room, if you select a character from the Purchase History or Upload History without adding it to the inventory, you can now continue using that character even after restarting the application.
[h3]Bug Fixes[/h3]
- Fixed a bug where zooming out the camera (scaling down by hands) too much would result in zooming in to the maximum.
[h2]VCI[/h2]
[h3]Specification Changes[/h3]
- Changed to display a console warning on the first execution if obsolete APIs are used.
[h3]New APIs[/h3]
- Deprecated GetRight, GetUp, GetForward, and added the following APIs that return normalized values:
- GetNormalizedForward
- GetNormalizedRight
- GetNormalizedUp
- GetNormalizedForward
[h3]Bug Fixes[/h3]
- Fixed an issue where executing GetAudioSources with ExportTransform obtained by inputting a path into the GetTransform argument would not work correctly if there were other objects with the same name.