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VirtualCast News

[Beta] Ver 2.3.3a Bug fix

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]Room[/h2]
[h3]Bug Fixes[/h3]
  • Fixed an issue in the ring menu in Rooms; when selecting [Friends] > [Online] > (user name), the menu showing the room they are in, etc., was not displayed.

[h2]VCI[/h2]
[h3]Changes[/h3]
  • Updated the version of Effeckseer in the app to 1.7.

[Beta] Ver 2.3.2a Added a viewer to preview the model quality

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]Room/Studio[/h2]
[h3]Adjustment[/h3]
  • Updated VIVE eye tracking and face tracking libraries.
    • This requires the latest version of SR Runtime.
    • For the latest version of the SR Runtime update, please visit the VIVE Developer page.
    • Also, please check here for information on using eye tracking and face tracking.

[h3]Web[/h3]
  • Added the ability to check the quality of a model by selecting the Quality setting for the viewer.
    • This feature is available on TSO.

[Beta] Ver 2.3.1d Pictures/videos taken in Studios be saved in YYYY-MM folders

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]Studio/Room[/h2]
[h3]Changes[/h3]
  • Improved the stability of the voice chat server.

[h3]Bug fixes[/h3]
  • Fixed an issue that could cause a freeze when exiting.

[h2]Studio[/h2]
[h3]Changes[/h3]
  • Pictures/videos taken with the Capture camera/Video capture are now saved in %userprofile%\Pictures\VirtualCast\Media\{YYYY-MM} folders.

[h2]Room[/h2]
[h3]Changes[/h3]
  • Fixed an issue that could cause the app to freeze for about 3 seconds when loading a VCI containing animation clips.

[h3]Bug fixes[/h3]
  • Fixed an issue where, when using RUDP as the communication protocol, the synchronization frequency would drop drastically if a large number of items existed.

[h2]VCI[/h2]
[h3]Bug fixes[/h3]
  • Fixed an issue where the colors of the Unlit materials in VCIs output with UniVCI v0.27 or lower would render brighter.
  • Fixed an issue where the overall screen tint had low contrast.

[Stable] Ver 2.3.0f Bug fix

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]Room/Studio[/h2]
[h3]Bug fixes[/h3]
  • The Room and Studio on the PC version of VirtualCast have been fixed to address a bug that was causing a freeze under certain circumstances.
    • If you are still experiencing the freeze, please use the Contact Us form to let us know.

[Beta] Ver 2.3.1c Fixed issues related to the visual of VCIs

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]Studio[/h2]
[h3]Bug Fixes[/h3]
  • Fixed an issue where the resolution of the mirror, as seen from the HMD, was unintentionally larger than intended.

[h2]Room/Studio[/h2]
[h3]Changes[/h3]
  • Meta information is now written to the photo file when a photo is taken.
  • Adjusted the stream camera's tally lamp bloom effect to be weaker, making it easier to see the monitor on the stream camera.

[h2]VCI[/h2]
[h3]Bug fixes[/h3]
  • Fixed an issue where Emission colors were different when using Standard Shader compared to 2.3.0e.
  • Fixed an issue that caused excessive blooming and flickering when using the Standard Shader.
  • Fixed an issue in which the Albedo colors in the Standard Shader were different.

[h2]VRM[/h2]
[h3]Bug fixes[/h3]
  • Fixed an issue where Emission colors were different when using Standard Shader compared to 2.3.0e.