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VirtualCast News

[Stable] Ver 2.1.1c VCIs spawns closer

[h2]Studio[/h2]
[h3]Changes[/h3]
  • Changed the order of buttons in some menus.

[h3]Bug fixes[/h3]
  • Fixed the issue where the list of the attractable items becomes corrupted when there are no attractable preset items.

[h2]Room[/h2]
[h3]Changes[/h3]
  • We made it easier to remote grab VCIs that are out of your sight range.
  • Adjusted the speed of purchase UI.
  • Changed the spawn position of VCIs.
  • Reduced the friction factor of the character's collider.
  • Descriptions for My Statuses are now shown.

[h3]Bug fixes[/h3]
  • Fixed the issue where the voice chat doesn't reconnect properly in certain conditions when the voice chat is disconnected.
  • Reduced unnecessary communications under specific conditions.
  • Fixed the issue where the notification sound continues to ring every minute when there is a friend request.
  • Fixed the issue where the Index controller sometimes didn't work properly.
  • Fixed the issue where the "Items in the room" menu sometimes didn't show anything.
  • Fixed the issue where you could only receive up to two invitations at once.

[h2]VCI[/h2]
[h3]Bug fixes[/h3]
  • Room: Reverted the speed of sync variables (vci.state and vci.studio.shared) applying the result to the local environment when set to state before v2.0.7a.
  • Fixed the issue where when more than one material with the same name exists, you couldn't access the material from Lua.

[Beta] Ver 2.1.2a Improved load speed

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]Studio[/h2]
[h3]Changes[/h3]
  • The UniVRM library version used for avatar loading is updated to v0.83.0.
  • You can now hear the test sound when changing a volume for individual VCI from the context menu.

[h3]Bug fixes[/h3]
  • Fixed the issue where blank space was shown when there is no item in the ring menu.

[h2]Room[/h2]
[h3]New features[/h3]
  • Added an "analog input" option which will change your walk speed gradually depending on the tilt of the stick/pad.
    • You can change this in the ring menu, [System] > [Control] > [Analog Input] > [Disable/Enable].

[h3]Changes[/h3]
  • The UniVRM library version used for avatar loading is updated to v0.83.0.
  • Adjusted the download and extraction process of VCI.
  • Reduced the load time when entering a room.
  • When a sync variable exceeds 16KiB and overflows, the debug console for the VCI will now show you that such error is occurring.
  • Online friends playing different versions will no longer be listed on the online friend list.
  • Walk animation will be disabled when you have trackers on both feet.
  • Visibility of the friend notification HUD has been improved.
  • [Room Info] > [Tidy Up All] button has been added.
    • This button will delete all items and link objects in the room that you have the delete permission for.
    • It is useful when you want to delete all items and link objects in the default tutorial room and create your room from the ground up.

[h3]Bug Fixes[/h3]
  • Fixed the issue where the friend badge didn't fade out when maneuvering from the user details panel to the published room list.
  • Fixed the issue where a friend request sometimes persists as an unapproved request even after the friend request has been approved.
  • Fixed the issue where in the context menu of a VCI/camera, selecting "smooth turn" while the turn type is already set to "smooth" will result in the "snap turn" being selected.

[Beta] Ver 2.1.1c VCIs now spawn closer to you

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]Studio[/h2]
[h3]Bug fixes[/h3]
  • Fixed the issue where the list of the attractable items becomes corrupted when there are no attractable preset items.
  • Changed the order of buttons in some menus.

[h2]Room[/h2]
[h3]Changes[/h3]
  • We made it easier to remote grab VCIs that are out of your sight range.
  • Adjusted the speed of purchase UI.
  • Changed the spawn position of VCIs.
  • Reduced the friction factor of the character's collider.
  • Descriptions for My Statuses are now shown.

[h3]Bug fixes[/h3]
  • Fixed the issue where the notification sound continues to ring every minute when there is a friend request.
  • Fixed the issue where the Index controller sometimes didn't work properly.
  • Fixed the issue where the "Items in the room" menu sometimes didn't show anything.
  • Fixed the issue where you could only receive up to two invitations at once.

[h2]VCI[/h2]
[h3]Bug fixes[/h3]
  • Fixed the issue where when more than one material with the same name exists, you couldn't access the material from Lua.

MIKU LAND 2021 SUMMER VACATION

[h2]MIKU LAND 2021 SUMMER VACATION[/h2]
Hatsune Miku official VR theme park “MIKU LAND 2021 SUMMER VACATION” is opening this summer from August 27th to August 31st in Virtual Cast! The 4th MIKU LAND event theme is “Summer Festival” and “Sea”.

[previewyoutube][/previewyoutube]

Official cast features VTuber Shinonome Megu and special guests Tokino Sora and GEMS COMPANY. Join the event to participate in summer themed photoshoots, Bon Odori (festival dancing), horror houses, and deep sea adventures. Discover limited edition Hatsune Miku digital merchandise! Join with your friends to meet fellow Miku fans from all around the world!

*”The Seed Online” account is required to purchase 3d items and import your custom avatars into Virtual Cast. For more details, visit MIKU LAND 2021 SUMMER VACATION official website.


[h2]Hatsune Miku x Shinonome Megu VR Mini Live[/h2]
Hatsune Miku and MIKU LAND Official Ambassador Shinonome Megu mini live is coming to the event! Enjoy acoustic guitar music and songs such as MIKU LAND theme song “HappyCoater” by emon(Tes.) and Shinonome Megu originals “Shukufuku” and “Happy Free!” 4 other “Summer Vacation” themed songs composed by marasy will be performed. Hatsune Miku will sing and Shinonome Guitar will provide chorus and guitar performance. Join us at the new area “Mermaid Stage”.

[Beta] Ver 2.1.1a Bug fix

[h2]Rooms[/h2]
[h3]Bug fix[/h3]
  • Reduced the chance of getting an error and failure when entering a room.