[Beta] Ver 2.0.7c Fixed an issue with 3D audio on VCIs
[h2]Rooms[/h2] [h3]Bug fixes[/h3]
Fixed the issue where the anti-aliasing setting for HMD was not being applied.
[h2]VCI[/h2] [h3]Bug fixes[/h3]
Fixed the issue where 3D audio was not working in VCI.
Fixed the issue where ClipName API for AudioSource was not accessible.
Fixed the issue where textures flickered when you see a VCI from far away.
[Beta] Ver 2.0.7b Support for YouTube playlist
This article is a release note for VirtualCast Beta. For information on how to play Beta, see here.
[h2]Studios[/h2] [h3]New features[/h3]
Added a feature to return to My Studio by press-and-holding ESC key while in a studio on-air or an official studio.
The video player now supports YouTube playlists.
On the title, go to Settings > Import > Video Playlist URLs and type in the URLs for YouTube playlists.
The supported format of URL is https://www.youtube.com/playlist?list={Playlist ID}. URLs in other formats may result in an error.
In studios, open the context menu for the video player and select Enter URL to see the playlist you entered in the Video Playlist URLs.
[h3]Changes[/h3]
Re-organized the order of selections in the ring menu.
Notifications for VCI script internal errors are now only shown when the VCI debug console is enabled.
[h3]Bug fixes[/h3]
Fixed the issue where notification for VCI internal errors are shown repeatedly each time you moved from one studio to another.
[h2]Rooms[/h2] [h3]Changes[/h3]
Replaced the synching system.
Some VCIs might behave differently. Please check them.
Re-organized the order of selections in the ring menu.
[h3]Bug fixes[/h3]
Fixed the issue where using the ring menu continuously would slow down the transition of the ring menu.
When you have selected JPEG in the [Settings] > [Camera] > [Export format for photo capture camera], the picture to be exported will now have the extension jpg instead of jpeg.
[h2]VCI[/h2] [h3]Bug fixes[/h3]
The behaviour of ExportAudioSource.PlayOneShot() was different from that of vci.assets.audio.PlayOneShot(). This isssue have been fiexed.
Fixed the issue where calling ExportAudioSource.PlayOneShot() consecutively with different arguments for the volume value resulted in the volume of already playing audio changing while playing.
Fixed the issue where grabbing the same SubItem with multiple users resulted in conflicting ownership assignments.
Fixed the issue where grabbing SubItems with the same GroupId with multiple users resulted in conflicting ownership assignments.
[Beta] Ver 2.0.7a Preset items in Rooms
[h2]New features[/h2]
Errors that occurred in VCI scripts will be shown on the UI.
Rooms: Preset for characters, items and locations have been added.
Studios: You can now see the title of broadcasts when selecting on-air studios from the Studios list.
[h2]Changes[/h2]
When you are in an offline studio, the status of online/offline will no longer be displayed on the camera monitor.
Studios: When connected with Twitter, an error message will be shown when retrieval of comment has failed due to hitting the concurrent connection limitation.
[h2]Bug fixes[/h2]
Fixed an issue where studio ID couldn't be copied in studios on air.
[Stable] Ver 2.0.6c The method for assigning trackers has changed
[h2]Changes[/h2]
You can now lock the handy camera in Studios.
Internal process for detecting tracker roles has been changed. We now use the roles specified in the SteamVR settings.
Now, you must assign the tracker roles in the SteamVR side before launching VirtualCast.
In the SteamVR settings, go to [Devices] > [Manage Vive Trackers] > [MANAGE VIVE TRACKERS] and assign the proper roles for each tracker you have.
Changed the shape of the hand colliders to a capsule.
The video players now snap turns.
Changed the order of the items in the ring menu in Studios.
[h2]Bug fixes[/h2]
Fixed an issue where the colors on the whiteboard seemed discolored when seen by a user who entered the studio after the color was drawn.
Fixed an issue where you couldn't grab items from a distance in Rooms.
Studio: Fixed an issue where the loop play setting turned on without applying the current loop setting when loading video on the video player.
Studio: Fixed an issue where VCI locations disappeared in all clients when VirtualCast was quitted with X button while the location change effect is running.
Room: Fixed an issue where you might keep falling to infinity when loading a location.
Room: Fixed an issue where users who haven't logged in could create link objects.
Fixed an issue where some characters become corrupted in the title screen when you acquired the stream information.
Fixed an issue where some users failed to load locations when visiting other studios.
[h2]VCI[/h2] [h3]Bug fixes[/h3]
Fixed an issue where VCI attach state was not synced with users who entered the place while a character who has the VCI already attached exists.
Fixed an issue where re-entering a room after using vci.ResetRootTransform() resulted in the position being altered.
[Beta] Ver 2.0.6c Whiteboard bug fix
[h2]Bug fix[/h2]
Fixed an issue where the whiteboard in Studios initialized in the all-white state.