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VirtualCast News

[Beta] VirtualCast ver 2.0.4e release

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]Bug fixes[/h2]
  • Fixed an issue in Rooms where Constraints are being ignored when you grabbed a VCI with Rigidbody.Constraints specified.

[Beta] VirtualCast ver 2.0.4d release

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]New features[/h2]

  • Now supports VIVE Facial Tracker.
    • You can enable the facial tracker from the settings in the title screen, [Device] > [Enable VIVE Facial Tracker].
    • It blends VRM's preset blend shapes: AIUEO. It doesn't support the extended blend shapes defined over the standard VRM.
    • For details see the wiki entry.
  • You can now check the room information in the loading space.


[h2]Changes[/h2]
  • Reduced the frame rate drops while drawing on the whiteboard.
  • Added diagnostics ID and the ID copy button on the credits screen in the title.
  • Removed the integration with niconi solid.

[h2]Bug fixes[/h2]
  • Fixed the issue where locked VCI items could be attached.
  • Fixed the issue in Oculus Rift, Oculus Link or Cosmos environment; the emission point of hand laser was changed by whether the laser is hitting an item or not while striking the hand-gun pose or the count-one pose.

[Beta] VirtualCast Ver 2.0.4c release

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.



  • We have updated the Japanese Terms and Conditions.

[h2]New Features[/h2]
  • You can now use calibration within Room.
    • To do so, select [Change Character] > [Calibration].


  • You can now change the audio input device within Room from the ring menu.
    • You can do so from [System] > [Sound] > [Select Input Device].


  • We have renewed the video player in Studio.
    • You can now play videos from both Youtube and niconico.
    • For detailed information see here.

[h2]Changes[/h2]
  • You can now pass an item from one hand to another.
  • You will be transported to "the loading space" while loading a location in Room.
  • The cache for Room will be kept even after the app has been quit.
  • Only the attractable VCIs will be listed in the "Attract" list from now on.
    • VCIs without any attractable SubItem will not be shown on the list.

[h2]Bug fixes[/h2]
  • Fixed an issue where the location disappears when someone leaves an official studio.
  • Fixed an issue in Studio where VCIs that are rigidbody and whose ownership is not yours stay pinned in mid-air when attracted.
  • Fixed an issue where the Quick Start button in the VR title menu sometimes didn't work after a stream has ended.
VCI

[h2]Bug fixes[/h2]
  • Fixed an issue where the ownership of a SubItem wasn't inherited to a user when the VCI SubItem is attached to the user.

[Stable] VirtualCast ver 2.0.3g release

We have updated the Japanese terms and conditions.

[Stable] VirtualCast ver 2.0.3f release

[h2]Bug fix[/h2]
  • Fixed an issue where you couldn't start a stream using niconico