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VirtualCast News

[Stable] Ver 2.4.3b Bug Fixes

[h2]Room/Studio[/h2]
[h3]Bug fixes[/h3]
  • Fixed an issue that prevented the function to post photos to Twitter from working properly.

[h2]Studio[/h2]
[h3]Bug fixes[/h3]
  • Fixed an issue that caused some V-gifts to display incorrectly.

[Stable] Ver 2.4.2b Improved stability of connection to voice server



[h2]General[/h2]
[h3]Changes[/h3]
  • Reorganized graphic settings.
    Due to this, graphic settings have been reset to "Recommended."


[h2]Studio/Room[/h2]
[h3]Improvements[/h3]
  • Improved stability of the connection with the audio server.

[h3]Adjustments[/h3]
  • Adjusted button generation process for the ring menu.


[h2]Studio[/h2]
[h3]Changes[/h3]
  • You will be returning to my studio or local studio when the host of the destination studio leaves.
  • Changed to not cache video information in case of retrieval failure.


[h2]Room[/h2]
[h3]New Features[/h3]
  • Added a "delete all temporal items in the room" button under the Room Information menu.
  • Implemented the ability to individually toggle the display of room's VCI console and FPS graph.

[h3]Improvements[/h3]
  • Adjusted the synchronization of stream cameras and photo capture cameras operated by others in the room to be smoother.

[h3]Changes[/h3]
  • Changed to display the VCI debug System Console near the location respawn point in the room.
  • In the room, if you select a character from the Purchase History or Upload History without adding it to the inventory, you can now continue using that character even after restarting the application.


[h3]Bug Fixes[/h3]
  • Fixed a bug where zooming out the camera (scaling down by hands) too much would result in zooming in to the maximum.



[h2]VCI[/h2]
[h3]Specification Changes[/h3]
  • Changed to display a console warning on the first execution if obsolete APIs are used.

[h3]Changes[/h3]
  • Added vci.vc.studio to the Lua code syntax for accessing ExportStudio.

[h3]New APIs[/h3]
  • Deprecated GetRight, GetUp, GetForward, and added the following APIs that return normalized values:
    • GetNormalizedForward
    • GetNormalizedRight
    • GetNormalizedUp


[h3]Bug Fixes[/h3]
  • Fixed an issue where noise occurs when playing Wave files with metadata in VCI.
  • Fixed an issue where executing GetAudioSources with ExportTransform obtained by inputting a path into the GetTransform argument would not work correctly if there were other objects with the same name.

[Beta] Ver 2.4.3a Fixed foot tracker freezing issue

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]Room[/h2]
[h3]Bug Fixes[/h3]
  • Fixed an issue in which, when using both foot trackers in the room and opening the SteamVR menu, both feet would be fixed in a standing position.
  • If you turn on/off the power of the trackers after entering the room, perform calibration once to restore the correct tracking status.








[Beta] Ver 2.4.2b Improved stability of connection to voice server

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.

[h2]Title[/h2]
[h3]Changes[/h3]
  • Modified the [Specified Destination] so that when an invalid room key or studio address is set as the specified destination, it stays at the title screen instead of transitioning to My Studio.


[h2]Room/Studio[/h2]
[h3]Improvements[/h3]
  • Improved stability of the connection with the audio server.


[h2]Room[/h2]
[h3]Improvements[/h3]
  • Adjusted the synchronization of stream cameras and photo capture cameras operated by others in the room to be smoother.


[h3]Changes[/h3]
  • Changed to display the VCI debug System Console near the location respawn point in the room.
  • In the room, if you select a character from the Purchase History or Upload History without adding it to the inventory, you can now continue using that character even after restarting the application.


[h3]Bug Fixes[/h3]
  • Fixed a bug where zooming out the camera (scaling down by hands) too much would result in zooming in to the maximum.


[h2]VCI[/h2]
[h3]Specification Changes[/h3]
  • Changed to display a console warning on the first execution if obsolete APIs are used.


[h3]New APIs[/h3]
  • Deprecated GetRight, GetUp, GetForward, and added the following APIs that return normalized values:
    • GetNormalizedForward
    • GetNormalizedRight
    • GetNormalizedUp


[h3]Bug Fixes[/h3]
  • Fixed an issue where executing GetAudioSources with ExportTransform obtained by inputting a path into the GetTransform argument would not work correctly if there were other objects with the same name.

[Stable] Ver 2.4.1a The Nameplate Will Display the Mute Status

[h2]General[/h2]
[h3]Changes[/h3]
  • Fixed so the corners of the application window are not rounded in Windows 11.

[h2]Room/Studio[/h2]
[h3]Changes[/h3]
  • Disabled text decoration of user names, etc.

[h2]Room[/h2]
[h3]Changes/Improvements[/h3]
  • It now always displays the latest item list when inventory is displayed from the item list.
  • Changed the context menu of link objects so that the user can see the details of the room to which the link object points.
  • The rotation type is set to "snap" by default for Link objects.
  • Adjustments have been made to make zoom operation more comfortable for the photo capture camera and stream camera.
  • Added the following features to the nameplate

    • Display mute status.
    • The friend's nameplate will have a green border.
  • Adjusted character movement process.

    • Fixed the issue where characters could run over a collider whose IsTrigger is enabled.
    • Fixed the issue where you couldn't properly jump when the jump force setting was low.
    • Fixed the movement of the character's feet when on a moving floor.

[h3]Bug Fixes[/h3]
  • Fixed an issue in which transforms of some items were not saved correctly when exiting a room with many items.


[h2]VCI[/h2]
[h3]Bug Fixes[/h3]
  • Fixed an issue where VCI's GetUserType() API returned incorrect values when a user not linked to a VirtualCast account joined a My Room.
  • Effekseer version updated to 1.70d.
  • Fixed an issue where when you re-entered the same room, VCI consoles in the room showed the logs from the previous entrance to the room.