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VirtualCast News

【Beta】Ver 2.4.2a Reorganized graphic settings

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]General[/h2]
[h3]Changes[/h3]
  • Reorganized graphic settings.
    Due to this, graphic settings have been reset to "Recommended."

[h2]Studio/Room[/h2]
[h3]Adjustments[/h3]
  • Adjusted button generation process for the ring menu.

[h2]Studio[/h2]
[h3]Changes[/h3]
  • You will be returning to my studio or local studio when the host of the destination studio leaves.
  • Changed to not cache video information in case of retrieval failure.


[h2]Room[/h2]
[h3]New Features[/h3]
  • Added a "delete all temporal items in the room" button under the Room Information menu.
  • Implemented the ability to individually toggle the display of room's VCI console and FPS graph.


[h2]VCI[/h2]
[h3]Changes[/h3]
  • Added vci.vc.studio to the Lua code syntax for accessing ExportStudio.


[h3]Bug Fixes[/h3]
  • Fixed an issue where noise occurs when playing Wave files with metadata in VCI.

[Beta] Ver 2.4.1a The Nameplate Will Display the Mute Status

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.

[h2]General[/h2]
[h3]Changes[/h3]
  • Fixed so the corners of the application window are not rounded in Windows 11.

[h2]Room/Studio[/h2]
[h3]Changes[/h3]
  • Disabled text decoration of user names, etc.

[h2]Room[/h2]
[h3]Changes/Improvements[/h3]
  • It now always displays the latest item list when inventory is displayed from the item list.
  • Changed the context menu of link objects so that the user can see the details of the room to which the link object points.
  • The rotation type is set to "snap" by default for Link objects.
  • Adjustments have been made to make zoom operation more comfortable for the photo capture camera and stream camera.
  • Added the following features to the nameplate

    • Display mute status.
    • The friend's nameplate will have a green border.
  • Adjusted character movement process.

    • Fixed the issue where characters could run over a collider whose IsTrigger is enabled.
    • Fixed the issue where you couldn't properly jump when the jump force setting was low.
    • Fixed the movement of the character's feet when on a moving floor.

[h3]Bug Fixes[/h3]
  • Fixed an issue in which transforms of some items were not saved correctly when exiting a room with many items.


[h2]VCI[/h2]
[h3]Improvements[/h3]
  • A new description method has been added to the enumerator expression classes.
    • Here are the examples:
      print(ExportForceMode.Force == vci.forceMode.Force)--true
      print(ExportOscType.String == vci.osc.types.String)--true
      print(ExportVcSpaceType.studio == vci.vc.spaceTypes.studio)--true

[h3]Bug Fixes[/h3]
  • Fixed an issue where VCI's GetUserType() API returned incorrect values when a user not linked to a VirtualCast account joined a My Room.
  • Effekseer version updated to 1.70d.
  • Fixed an issue where when you re-entered the same room, VCI consoles in the room showed the logs from the previous entrance to the room.

[Stable] Ver 2.4.0b Changed the Save Destination of the Studio Screenshots

[h2]Room[/h2]
[h3]Changes[/h3]
  • Changed to display the uploader name in the item information panel.

[h3]Bug fixes[/h3]
  • Fixed an issue that caused the item information panel to be visible to the stream camera.

[h2]Studio[/h2]
[h3]Changes[/h3]
  • Changed the save destination of the studio screenshots and whiteboard images to the same year-month folder as the capture.
  • The following functions related to hashtag tweet retrieval have been removed in response to some Twitter APIs becoming premium.
    We will continue to monitor the trend of Twitter integration and consider how to support it.
    • Title setting screen: SNS Integration > Twitter hashtag setting
    • Ring menu -> System > Comment > Raining Images
    • Ring Menu -> System > Comment > Twitter is no longer used as a comment source

[Beta] Ver 2.4.0b The character viewer now supports VRM1.0 models

This article is a release note for VirtualCast Beta.
For information on how to play Beta, see here.


[h2]Room[/h2]
[h3]Adjustments[/h3]
  • Adjusted the room connection process in preparation for the upcoming MikuLand event.

[h2]Web[/h2]
[h3]New Features[/h3]
  • The character viewer now supports VRM1.0 models.
  • A feature to select the quality setting and preview the quality of models has been added to the viewer.

[Stable] 2.3.9c The Character Viewer Now Supports VRM1.0

[h2]Room[/h2]
[h3]Adjustments[/h3]
  • Adjusted the room connection process in preparation for the upcoming MikuLand event.

[h2]Web[/h2]
[h3]New Features[/h3]
  • The character viewer now supports VRM1.0 models.
  • A feature to select the quality setting and preview the quality of models has been added to the viewer.