Update 3892: New Trader Model
Hey fellow shopkeepers!
These past weeks have been challenging to get an update out with a record breaking heat wave and 2/3 of the team on a summer vacation. Despite this, Winkeltje has another (albeit small) update.
New trader model!

These past weeks have been challenging to get an update out with a record breaking heat wave and 2/3 of the team on a summer vacation. Despite this, Winkeltje has another (albeit small) update.
New trader model!

New
- Trader - New trader model
Balance
- Farming - Increased the days it takes for plants to wither after they've grown to full size from 2 to 10.
- Storage - Lowered the base storage capacity in Creative Mode down to 15 to be in line with the other game modes.
Bug Fixes
- Shop Builder - Fixed collision of multiple objects so they will correctly be marked as invalid when removing shop tiles
- Shop Specialization - Shop Sign was not defaulted to the Winkeltje logo
- Customers - Customers would block raycasts, causing doors to not fade out as intended
- Scenarios - Game would not work correctly when no items tagged as "starter" are in the player's initial inventory
- UI - Switching to the Specialization tab in the Overview menu would not correctly update the info text.
Languages
- Brazilian Portuguese - Re-added.
Other
- Optimization - Heavily reduced the amount of GUI refreshes done when placing furniture. This should remove the lag spike when placing things.
- Optimization - Spread out the pathfinding & accessibility checks when placing objects in a large shop over multiple frames.