Update 2776; Languages, Difficulty and Fixes
Hey Shopkeepers!

It has been 2 days (and a few hours) since we released Winkeltje for you to play. Since then, over two thousand of you have joined us in building shops, satisfying customers, paying off debts and crafting items! Thank you so much.
You’ve been incredibly active since the release, and we’ve been taking your feedback to make the game better! Because of this, the game is being updated to v. 2776 and should arrive on your Steam soon! See the patch notes below:
Special thanks to everyone who helped out translating!

It has been 2 days (and a few hours) since we released Winkeltje for you to play. Since then, over two thousand of you have joined us in building shops, satisfying customers, paying off debts and crafting items! Thank you so much.
You’ve been incredibly active since the release, and we’ve been taking your feedback to make the game better! Because of this, the game is being updated to v. 2776 and should arrive on your Steam soon! See the patch notes below:
Highlights
- New Languages supported! Spanish, Polish, German, Brazilian-Portuguese, Czech and Turkish!
- Difficulty slider! Reduce (or completely remove) the effects of debt by changing the difficulty in the settings menu!
- Night Deliveries! Deliveries can now be done at night, arriving instantly to allow you to restock your shop and craft!
UI
- The quality of an improved craft should now also be translated
- Crafting in the crafting stations should now also be translated
- Added a difficulty slider to the settings
Language
Special thanks to everyone who helped out translating!
- Added Spanish Support.
- Added Polish Support
- Added German Support
- Added Brazilian-Portuguese Support
- Added Czech Support
- Added Turkish Support
Graphics
- Added support for less common resolutions (such as 3440 x 1440)
Balance Changes
- Day length is now slightly longer (from 55s to 70s)
- Higher quality items now sell for 20% extra per quality increase (up from 10%)
- Customer arrival time should vary more.
- Poor quality items now sell for 80% of the base price (up from 50%)
- Recession event weighting lowered, now has a 4% chance of happening (down from 11.2%)
Bug Fixes
- Fixed multiple issues in the tutorial if the player would save and load during it.
- Shadow rendering had a strange shutter effect in the opening animation.
- Seasons would not correctly turn on and off when they should. Note that this change will not take effect until the end of your current in-game season.
- Removed season lead-up and build-off, as this was rather confusing
- Incorrect text would appear when paying off your debt fully
- Events would be updated twice upon starting
- Opening the settings window could update the appeal level using the shop level.
- Item deliveries are now correctly saved & loaded
- Adorned Cupboard was not in the list of unlockables. This is now unlocked when reaching shop level 8
- Fixed issue where in some cases you could have furniture outside by removing the floor
- Planter label would not update correctly when moving to the withered or final state.
- Blocking the entrance would not always correctly mark displays as inaccessible
- When you went back to the main menu from the game, it would not correctly load the save files in the "Load Game" menu.
- "Continue" is now correctly unusable when first booting up the game and no save-file is available.
- Fixed an issue where 'Crafting Options' was not changed to a different language after selecting it.
- Footstep sounds now play while running.