Reminder: Winkeltje's price will increase to $12.99 on March 10th, 2020
About a year ago Winkeltje was released into Early Access as a simple shopkeeping simulation fantasy game. With this post we would like to remind you that Winkeltje will increase its price from $9.99 to $12.99 as of March 10th 2020. Below we will explain what has led to this decision.
A price increase has always been mentioned in our Early Access statement which can be read on the Steam store page. At the time it was anticipated that Winkeltje's price would see a one time price increase at full release. Considering where we are with Winkeltje, and where we want the game to be, it made more sense to slightly increase the price to reflect the improvements of the last year and allow it to help fund the continued development.
Winkeltje is currently being developed by a team of 4 and we are proud of what we have accomplished together with the valuable feedback from the community. In summary of last year's development we have:
It's not easy to keep the game fun and stable while adding all these improvements and new features to a game in this genre. And while the list above has definitely made Winkeltje better, we feel that there are still things that need to improve before we can consider releasing Winkeltje version 1.0.
Thank you for your continued support.
A price increase has always been mentioned in our Early Access statement which can be read on the Steam store page. At the time it was anticipated that Winkeltje's price would see a one time price increase at full release. Considering where we are with Winkeltje, and where we want the game to be, it made more sense to slightly increase the price to reflect the improvements of the last year and allow it to help fund the continued development.
Winkeltje is currently being developed by a team of 4 and we are proud of what we have accomplished together with the valuable feedback from the community. In summary of last year's development we have:
- Released 20+ updates in 1 year (amounts to roughly an update every 3 weeks)
- Increased the supported languages from 4 to over 12 with the help of our awesome community.
- Added difficulty and creative modes
- Added wall mounted furniture
- Added a quick restock option
- Added cooking as a crafting option along with 10 new items
- Added multiple planter options
- Added dozens of new events
- Added dozens of new furniture pieces
- Added several new structure kits
- Supported door locking to keep customers out of private rooms
- Added several different pallet options
- Updated the farming and crafting UI
- Numerous balancing passes and updates
- Added a new trader model
- Supported double wall pieces and a host of different wall options
- New crafting themed decorations
- Added a click to move control option
- Several seasonal updates such as Spring, Autumn, and Winter
- An overhaul of the main menu, save loading, and shop naming
- The option to play with a different shopkeeper
- And much, much more.
It's not easy to keep the game fun and stable while adding all these improvements and new features to a game in this genre. And while the list above has definitely made Winkeltje better, we feel that there are still things that need to improve before we can consider releasing Winkeltje version 1.0.
Thank you for your continued support.