Update 3975 + Hotfix 3982: Crafting choice, Start of UI overhaul, Engine upgrade
Hello Shopkeepers!
With the summer holiday over and the days growing colder we once again spend more time indoors. And what better way to do this than with some new stuff to play with in Winkeltje?

This update marks the first update in a line of updates which will have some part of the UI updated to a new look. We are currently hard at work overhauling the UI to be clearer and just feel nicer in general, an added bonus is it becoming more modular for possible future features. In this update the Game Menu and Confirmation Window have both gotten some much needed love and are looking better than ever!

A much requested feature was a way to have control of the order in which crafting options unlock. With this update we added crafting skill points which can be gained at level 3, 9, 13 and 20 with which you can unlock crafting stations. Whenever you have unlocked a new crafting skill point the unlock window will open automatically, allowing you to unlock a new crafting station if you wish.

The Starter and Stucco and Brick set gain a few extra options, to help you create the shop of your dreams.
With this update we updated the engine for Winkeltje to Unity version 2019.2 to be able to make use of the awesome new features and fixes. To ensure there wouldn’t be any incompatibilities for shops caused by the engine upgrade we gradually updated the game with this in mind since version 3818. So if you’ve played in your shop since update 3818 you won’t have to do anything and you should be able to open up shop right away! Neat huh?
But say you took a break since before Update 3818 and now decided you wanted to open up shop again. If you were to go straight from pre-3818 to this version there will be incompatibilities with your save. But all is not lost! Included in Update 3906 is a save converter which will convert your shop save file and make it all ready for this version and beyond. Simply load that version from steam, load up your shop and you’re good to go to update to the latest update.
Instructions for how to do this can be found here: Fix: "Error loading save file. File is likely outdated."(https://steamcommunity.com/gid/103582791463886720/announcements/detail/1597010908188855828)
And lastly... with the end of the summer holiday a new internship period has begun, and so we welcome Densin onboard as a new Game Design intern for the coming period.
Read Densin’s introduction here: https://steamcommunity.com/app/949290/discussions/0/1635291505036745726/
For the full patch notes, you do not need to look further than just below this line!
With the summer holiday over and the days growing colder we once again spend more time indoors. And what better way to do this than with some new stuff to play with in Winkeltje?

This update marks the first update in a line of updates which will have some part of the UI updated to a new look. We are currently hard at work overhauling the UI to be clearer and just feel nicer in general, an added bonus is it becoming more modular for possible future features. In this update the Game Menu and Confirmation Window have both gotten some much needed love and are looking better than ever!
Update Highlights

A much requested feature was a way to have control of the order in which crafting options unlock. With this update we added crafting skill points which can be gained at level 3, 9, 13 and 20 with which you can unlock crafting stations. Whenever you have unlocked a new crafting skill point the unlock window will open automatically, allowing you to unlock a new crafting station if you wish.

The Starter and Stucco and Brick set gain a few extra options, to help you create the shop of your dreams.
Engine Update
With this update we updated the engine for Winkeltje to Unity version 2019.2 to be able to make use of the awesome new features and fixes. To ensure there wouldn’t be any incompatibilities for shops caused by the engine upgrade we gradually updated the game with this in mind since version 3818. So if you’ve played in your shop since update 3818 you won’t have to do anything and you should be able to open up shop right away! Neat huh?
But say you took a break since before Update 3818 and now decided you wanted to open up shop again. If you were to go straight from pre-3818 to this version there will be incompatibilities with your save. But all is not lost! Included in Update 3906 is a save converter which will convert your shop save file and make it all ready for this version and beyond. Simply load that version from steam, load up your shop and you’re good to go to update to the latest update.
Instructions for how to do this can be found here: Fix: "Error loading save file. File is likely outdated."(https://steamcommunity.com/gid/103582791463886720/announcements/detail/1597010908188855828)
And lastly... with the end of the summer holiday a new internship period has begun, and so we welcome Densin onboard as a new Game Design intern for the coming period.
Read Densin’s introduction here: https://steamcommunity.com/app/949290/discussions/0/1635291505036745726/
For the full patch notes, you do not need to look further than just below this line!
Patch Notes:
New
- Community Request: Crafting Unlocking Choice - You now unlock crafting skill points when you reach certain levels (3, 9, 13 & 20), with these you can unlock the crafting stations in any order you wish!
- Shopbuilder - New wall options for the Starter and Stucco and Brick kits (3 total) for your corners and to spruce up the place.
- Engine Update - Updated the engine to Unity version 2019.2
User Interface
- Game Menu - The Game Menu UI has been updated with a sleek new look!
- Confirmation Window - The Confirmation Window UI has been updated with a new look!
Bug Fixes
- UI - Bushes would not pulse red when placed in invalid positions.
- UI - Cloning a planter while hovering over the original would cause the farming UI to bug out.
- UI - Furniture unlocked by either level or objective would appear twice in the unlock menu
- Events - The plague event wouldn’t start before the 40th day of any year .
- Events - Events never took longer than 1 day to finish up after they were active.
- Events - Events didn’t have proper price normalization while an event finishes up.
- Trader - Traders would not correctly apply the modifiers for crafting resources.
- Trader - Player can no longer collide with the trader.
- Player - When pushed out of bounds, the game should now put you back faster and more consistently
- Shop Builder - When reverting the shop builder, pillars would sometimes not be rotated correctly.
- Shop Builder - Crate collision box was inside the floor, causing collision issues when changing the floor.
- Shop Builder - Stucco and brick Window shutters are no longer stubborn and will open up the correct way.
- Shop Builder - Walls with windows that should have shutters will now always have shutters when there is no floor on the other side of the wall.
- Shop Builder - "Cost" string will now translate correctly when swapping languages while in the shop builder
- Shop Builder - Stucco set wall had incorrect shadow casting settings that made some walls appear dark during the day.
Languages
- Norwegian - The game is now available in Norwegian! - Thanks to Birk Fjeldbo Berg
Hotfix 3982
- Crafting - The initial crafting unlocks for crafting stations would not unlock correctly
- Shop Builder - Shelves would not be marked as invalid when they should’ve been.
- UI - Interactables would sometimes not de-highlight correctly when an object had multiple colliders.