Release and Day One Patch (V2730)
Winkeltje has come a long way since it was first announced on November 14th, 2018. With the help and dedication of an awesome growing community we have been able to add new features, fix issues, and support more languages than we thought was possible. Moving forward we are dedicated to work on new features, add more content, and support more languages to make Winkeltje the shopkeeping game that is here to stay.
To start with this, we have the day one patch. Check out the patch notes below!
Highlights

Content
To start with this, we have the day one patch. Check out the patch notes below!
Highlights
- 4 new counters.
- Added 4 carpets.
- Improved controller support.
- Added support for Latin American Spanish!
- Customers should no longer be able to buy things from outside the store.
- Traders screen has been reworked!

Content
- Added 4 new counters, so they can always fit your store!
- Added 4 carpets, so you can fill up the floors!
- Added running animation!
- Sprint now checks if the player is overburdened.
- Customers should no longer be able to buy things from outside the store.
- Fixed an issue that prevented seasons from visually transitioning.
- An issue causing notifications to not show sometimes has been resolved.
- Selection labels should now fit better with the object.
- Added a description for the trash bin.
- Improved clarity of descriptions for farming.
- improved controller support:
- Controller: Left bumper is now sprinting
- Controller: Cloning furniture moved to left bumper
- Controller: Snapping furniture moved to right bumper
- Controller: Left bumper is now sprinting
- Customers should request less raw resources.
- Added description to unique objects (counters) to clarify that you can only have 1 at a time.
- Farming has been re-balanced.
- Added thresholds to doors.
- Menu description has been given more space for multi-line descriptions
- Traders will now show a % discount instead of a number.