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Updated Crafting & Quality Materials

Greetings Shopkeepers! Today is the day we have been working towards for quite some time now (the original task was made in January 2020!), but we are finally here.



Update Highlights

This week we are releasing the updated Crafting Menu, which includes some changes to the materials system. You can now buy, sell and farm quality materials!

[h3]Crafting Menu[/h3]

The crafting menu has been reworked to allow for quality crafting resources to be used. Using higher quality resources will increase the chance for a better outcome. Crafting progression has also been updated and you can now gain skill in a crafting category as well as skill in crafting a specific item.

[h3]Quality Trader Items[/h3]

Quality items, resources, and seeds can now be obtained from the trader.

[h3]Farming Menu[/h3]

Farming now has a menu where It is also possible to use quality seeds to improve the chance for a better harvest. As with crafting, you can now gain skill as a farmer and gain skill cultivating specific crops.


A harvesting animation has been added to better reflect what has been harvested.

Major Changes
  • The crafting outcome is influenced by the quality of materials you use.
  • Crafting now has an item skill and a category skill.
  • Quality seeds (bought from traders) can now give quality crops.
  • You can now craft multiple items in a row.


[h2]New[/h2]
  • Crafting - New crafting menu.
  • Farming - New farming menu.
  • Farming - Seeds & crops can now have qualities associated with them.
  • Items - Crafting resources can now have qualities associated with them.
  • Items - Trader will now offer quality items.
  • Progression - Category skill level has been added.
  • Progression - Item skill level has been modified.
  • Audio - Updated and added audio for crafting.


[h2]Changes[/h2]
  • Crafting - Time is slowed while in the crafting or farming menu.
  • Farming - It is now possible to remove a growing crop.
  • Balance - Community request: War event now also increases demand and price for Healing Potions.


[h2]Fixes[/h2]
  • Other - Alchemy Station was missing description.
  • Other - Planters other than the starting planter were missing descriptions.
  • Translations - Fixed some typos and weird wording in the Dutch translation.


[h2]Hotfixes[/h2]
  • Fix - v5663 - Crafting Station experience was not converted correctly.
  • Fix - v5667 - Temporary workaround for rare issue where the trader has no items.
  • Fix - v5668 - The item options dropdown in the furniture catalog menu was not using the correct sprite.
  • Fix - v5669 - Closing the restock menu, crafting menu, or crafting side menu would leave items pulsing in the inventory overlay.
  • Fix - v5670 - Hovering over crafting and farming items in the menu will now pulse the corresponding items in the inventory overlay.

  • Fix - v5672 - Picking any item using a controller would deselect the farming or crafting menu.
  • Fix - v5672 - Removing a seed using a controller would close the farming menu.
  • Fix - v5672 - Removing a planted crop would not remove the plant model.
  • Fix - v5672 - Selecting seed or crop would not always correctly update the chances.
  • Fix - v5672 - Selelecting seed or crop would not always correctly update the item skill.
  • Fix - v5672 - Selecting crafting materials, seed or crop would not always pulsate the correct inventory item.
  • Fix - v5672 - Closing the farming or crafting menu would not correctly clear events on the farm or craft action buttons.
  • Fix - v5672 - Picking a seed could cause an error if the first planting slot is empty.
  • Fix - v5673 - Opening the seed side menu in the farming menu would sometimes incorrectly show that there are no more seeds available.
  • Fix - v5674 - Opening the seed select menu would subtract seeds of any quality resulting in an incorrect count of remaining seeds.


Update: v5656
Hotfix: v5674