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BROK the InvestiGator News

UPDATE 1.0.9

1.0.9
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- Fixed some thoughts lines which had double the effect, in particular Graff at school.
- Fixed goal "Bolt taken away" if he was killed.
- Fixed jumping on bed in Lia's room would prevent Brok from going to her.
- Fixed events to call were not removed / could still be called while loading a save file or switching rooms.
- Fixed pressing back button while update is being performed in jail.
- Fixed dodging then eating food immediately after would create an incorrect state when crossing a trigger area.
- Fixed being able to give the Tramp's medicine several times.
- Fixed incorrect code with the XP upgrade display which could incorrectly destroy instances at random if unlucky.
- Fixed gamepad hotspot for resuming Wes interrogation.
- Fixed issues with summary if switching from school room with Brok. (no hotspot for the door)
- Fixed minor summary text issues.
- Fixed unable to skip fight when fighting the Squealers at the end.
- Fixed unable to pause during the robot chase.
- Fixed Graff able to interact with the statue in alley.
- Fixed Graff's sweep attack could break two things at once in adventure mode, leading to potential softlocks.
- Fixed bunker, using apartment key on the keyhole while the game ball falls into target could softlock.
- Fixed cursor disappearing when there's a non blocking dialogue during a closeup (eg bunker front puzzle)
- Fixed chapter select to jail could give up both remote controls into inventory.
- Fixed saving during a certain scene at the factory and reloading would have player start the fight immediately.
- Fixed getting killed by using violence to escape jail could lock us up with only the brain option left.
- Fixed a killed character still appearing in one specific ending (very unlikely but still possible)
- Fixed a possibility to go directly to Sector 56X without returning to see R.J. first, which caused issues afterwards.
- Fixed chief rat saying Brok killed a homeless even if the rats actually killed him.
- Fixed charging Mink would not appear correctly on the summary if done on the second time.
- Fixed entering summary then switching to the other character after a chapter select could sometimes lead to issues.
- Fixed attacking blind bot would trigger item combination instead of reacting and starting a fight.
- Fixed alarm sound was cut off when there was dialogue.
- Fixed hat icon not showing up in dialogue after the first automatic skip to next speech.
- Fixed allow to do the examination in the pharmacy again if restarting from chapter 1.
- Fixed color of Brok & Gherkin inside/outside the dome.
- Fixed "erase" button placement and too long text boxes in Graff's exam for some languages.
- Fixed Graff's money reduced to 50 Unis each day instead of 10 Unis, as the dialogue implied.
- Fixed removed the pill from Graff's inventory as soon as Klay picks it up.
- Fixed characters shadows were offset by one frame.
- Fixed rubble animation in Trasher Hunt would sometimes stay permanently on screen.
- Fixed "objective failed" appearing each time we entered the Border Post if we didn't save Bolt.
- Implemented automatic save in Trasher Hunt after every 10 tries.
- The game now gives some XP to Brok if you switch to a chapter directly from the main menu.
- Improved animation of characters entering the Drums during that ending.
- Added DPAD controls to robot chase.
- Fixed breaking the door at the factory would crash if done in Chapter 6.
- Added more integrity checks.
- Refreshed offline choices stats.
- Refreshed Kickstarter credits.
- Improved Brazilian, German and Simplified Chinese translations and some typos in English and other languages.
(Rvs 16673)

UPDATE 1.0.8

1.0.8
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- Fixed a lot of memory leaks and potential data structures inconsistencies which could cause random crashes.
- Fixed Chapter 2 exam reply for Italian.
- Fixed a choice naming issue in summary.
- Fixed a "Double Graff" bug during one of the last optional scenes.
- Fixed bug with last boss that would remove gravity from player after grabbed.
- Fixed impossible to use remote controller against Tribots in Factory room.
- R.J. now opens the door cell with a proper animation.
- Removed a summary edge which wasn't possible.
- Implemented achievements localization for a few languages (in progress)
- Added 25 fanarts
(Rvs 16639)

UPDATE 1.0.7

1.0.7
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- Fixed crash when clicking on distributor in Border Post in Chapter 5 but Gherkin is not around.
- Fixed crash if Graff calls Brok and Brok is using the "chocolate skin".
- Fixed 3 ads that could not be picked up with gamepad without using right stick.
- Fixed Ott could burst into the office even when he is KO on his desk.
- Fixed reloading after getting the front ad in jail would allow us to do it again.
- Fixed possible overlap when choosing and removing ingredients.
- Fixed some voice acting lines with echo which shouldn't this effect.
- Fixed: put back the item given to Graff back to Brok if going back before Chapter 4.
- Fixed military bot potentially making lots of noise at times.
- Fixed more issues with Chapter select by inverting the order variables are resetted
(including Graff's inventory being kept)
- Fixed apartment door not opening after Brok enters in two endings.
- Fixed issues with chapter select to redo Chapter 4 investigation.
- Fixed: Restarting from Chapter 1 no longer prevents a Pacifist run.
- Improved Brazilian and German translation.
(Rvs 16632)

1.0.6.1 QUICK FIX

Looks like I introduced a bug which caused rolling spikes in VR arena to crash often. Super sorry!
1.0.6.1 QUICK FIX
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- Fixed rolling spikes which sometimes causes a crash since last update.
- Fixed a voice line which was missing important information.
(Rvs 16624)

UPDATE 1.0.6

1.0.6
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- Fixed softlock when exiting cells if we released the ad and clicked to exit without picking it up.
- Fixed spiked trap moving when player is performing a special attack, potentially leading to a softlock.
- Fixed potential softlock by removing the hole in previous screen before fighting the boss in VR night fight.
- Fixed softlock if using food in quick mode and there's an ally but we press to go back.
- Fixed potential softlock when pressing the button for the visitor seat when R.J. is coming/visible.
- Fixed wavy effect clipping in Shay's garage.
- Fixed character appearing in dialogue in Chapter 6 despite potentially dead.
- Fixed going back viewing fanart in menu would go back twice.
- Fixed using D-Pad in the menu while investigating Sin's gun (and other places) gives two inputs at a time.
- Fixed special attack not targetting the wall barrier correctly in the interrogation room.
- Fixed Graff potentially getting killed by (another character), which was not an expected possible behavior.
- Added a picture and change behavior of an easter egg so it's no longer reported as a bug :p
- Exhausting topics display was missing in some cases.
- Changed the bot type and color that Dee chooses in the bunker to fit with the portrait.
- Improved crash reporter.
(Rvs 16621)