Confession #3

Forgive us, father, for blah blah blah.
There is such a very useful feature, called a minimap. A minimap is a remedy for almost all the troubles of a busy player.
Do you want to find the home of a satanist mentioned in the quest?
Follow the path marked on the minimap.
You got inside and you want to plunder the house, avoiding the patrolling neighbor?
Watch the minimap.
Can't find the required items?
The minimap will prompt.
Did you find them and run away from your neighbor and his buddies?
You don't have to turn around, all you need is a minimap.
In games where a lot is going on, like Priest Simulator, the minimap is a man's best friend. I mean, it would be a best friend if it existed. And the real priest simulators don't need best friends. A minimap solves so many problems that it becomes a problem itself. I hate this feeling when I find myself playing an FPP game, looking at the world from the eagle's view. Maybe someday we will make a mobile version, Hotline Vatican. Now we are focusing on a 3D experience. And your orientation will be supported with a tool I "inspired from" Sekiro. It already works, but I'll show you how it looks when I get a nicer UI.